MLRS:
-
Change Turn(turret, y_axis, 0, math.rad(35)) to Turn(gun, y_axis, 0, math.rad(35)) to avoid moving up the turret cylinder. Only the missile holster (piece gun) is supposed to move up.
-
Limit aim angle to something like 30-45° up
Bike:
- Implement body tilting when turning
Orca:
Break: Rotate engines 45° back
Throttle: Rotate engines 70° front
Turn: Rotate one engine 45° front the other 45° back depending on side
Body: Should tilt about 20° when moving forward or back
Mammoth Tank:
- Sync Barrels when aiming (they should keep track on their twin)
MLRS:
Change Turn(turret, y_axis, 0, math.rad(35)) to Turn(gun, y_axis, 0, math.rad(35)) to avoid moving up the turret cylinder. Only the missile holster (piece gun) is supposed to move up.
Limit aim angle to something like 30-45° up
Bike:
Orca:
Break: Rotate engines 45° back
Throttle: Rotate engines 70° front
Turn: Rotate one engine 45° front the other 45° back depending on side
Body: Should tilt about 20° when moving forward or back
Mammoth Tank: