Asset Name: Comedot - Components Framework Description:
Project template and framework for making 2D games by adding components to entities.
Requires Godot 4.4-dev7!
• Includes a library of components for common features needed in most games: Different types of player movement, combat, collectibles, inventory, upgrades, turn-based gameplay etc.
• Standard UI controls like a stats HUD, buttons & lists for special skills, etc.
• Scenes for Logo → Main Menu → Options, Input Remapping, Pause Overlay
• Save/Load player preferences in config file with Settings.any_name
• Helper functions & debugging tools like charts for monitoring variables.
• Free-to-use 3rd-party assets for quick prototyping.
This is a work in constant progress! For more deets and the latest version, lookie loo the Develop branch on the GitHub repository: https://github.com/InvadingOctopus/comedot/tree/develop
ALERT: The first time you load this project, there may be errors because Godot will re-import the asset files and set the IDs for resources. To fix, just close and reopen the project.
THANKS:
Tilesets: https://kenney.nl/assets/1-bit-pack
Font: Jayvee Enaguas (HarvettFox96) https://www.dafont.com/pixel-operator.font
Category: Templates License: MIT Repository URL: https://github.com/InvadingOctopus/comedot Issues URL: https://github.com/InvadingOctopus/comedot/issues Godot Version: 4.4-dev7 Asset Version: 2.69 Commit URL: ac1eab36deb891a8ba5794c22e0a3bf65a0968d6 2025-01-03
Icon URL: https://i.imgur.com/UJnNERn.png Preview: https://i.imgur.com/tWNQobY.png Screenshot 1: https://i.imgur.com/oY4WymY.png Screenshot 2: https://i.imgur.com/7M0pH3v.png Screenshot 3: https://i.imgur.com/jgAjmzY.png