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I encountered a problem with running the game on Wayland. The game won't detect the screen resolution and it refuses to start.
But there is a way to fix it. You need to set the SDL_VIDEODRIVER environment variable to x11 before you can launch Daggerfall Unity. There could be a simple launcher script for Wayland users:
#!/bin/bash
SDL_VIDEODRIVER=x11 DaggerfallUnity.x86_64 &
# End of launch_DFU_Wayland.sh
Or maybe this fix should be just mentioned in the ReadMe and/or on the installation instructions page on the wiki? At any rate, this fix needs Xwayland to be installed on the system. Also, note that just installing Xwayland (or creating a settings.ini config file) won't fix this issue automatically.