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Editing Commands (//set, //paste, etc.)) reverting the state of certain areas. #3454

@veryrealalex

Description

@veryrealalex

Server Implementation

Paper

Server Version

1.21.8

Describe the bug

I have encountered an issue where when I use any editing FAWE command (e.g. //set, //paste, etc.), sometimes it just simply reverts a certain area to its previous state from a few minutes to a longer time ago (half hour or so). It's not a chunk, it's a random selection nearby. Neither is what I was setting big and it didn't include any air. It isn't even inside of the selection, which confuses me even more. Sadly there is nothing in the console, otherwise I would add it aswell.

This is kind of urgend considering my builders depend on it. We use a LOT of WorldEdit.

To Reproduce

  1. Build something (a bit more than a small house for a better result).
  2. Create a selection inside of the build or nearby.
  3. Do //set or //paste something.
    Weirdly it doesn't always happen, it stopped for a few minutes and then I ran the command again and it destruced my build again.

Expected behaviour

It should not revert any part of the world when using any editing command.

Screenshots / Videos

https://cdn.discordapp.com/attachments/1455239830735945831/1469459439617839164/fawebug.mp4?ex=6987bc3f&is=69866abf&hm=3030a9b4f930fbfe79dc28be90423a9fd77b565f4ed0e33f69a26a49f46e60fa&

The video upload failed, therefore use this link to open the video.

Error log (if applicable)

No response

Fawe Debugpaste

https://athion.net/ISPaster/paste/view/3cfe5b12575743ddadd04ed0daa90ce0

Are you interested in contributing a fix?

No

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