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Can it run doom? #3

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niStee opened this issue Jan 29, 2024 · 7 comments
Open

Can it run doom? #3

niStee opened this issue Jan 29, 2024 · 7 comments

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@niStee
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niStee commented Jan 29, 2024

Did you try running doom on it yet?

@jduartedj
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jduartedj commented Jan 29, 2024

This is the de facto standard for testing custom systems

@u3556490
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It has a screen! -> Let's make it play Bad Apple!
It is a CPU! -> Let's make a C-to-EXCEL-ASM16 compiler? Or should we get a bf compiler as well?
The possibilities are endless...

@dsommers
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If you can get around the 3Hz limitation by getting Excel to do the iterated calculations quicker ....... then this might get closer to doable.

@Lizo233
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Lizo233 commented Feb 1, 2024

Yes,try play bad apple on it

@Lizo233
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Lizo233 commented Feb 2, 2024

doom is 32-bit and this is a 16-bit cpu, you can probably run snes doom in this or mod doom to be 16-bit, but vanilla doom? nah

wait what,wasn't doom a 16-bit program running on MS-DOS?

@mertalev
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mertalev commented Feb 2, 2024

doom is 32-bit and this is a 16-bit cpu, you can probably run snes doom in this or mod doom to be 16-bit, but vanilla doom? nah

wait what,wasn't doom a 16-bit program running on MS-DOS?

Yesn't.

The earliest version of Doom and Doom II which was for DOS, which itself is a 16-bit operating system, used an internal utility called DOS/4GW which allowed entertainment software with 32-bit quality gameplay to run on a 16-bit operating system. This was all thanks to the minimum requirement for an Intel 386 processor which was the first 32-bit x86 processor. When Doom, Doom II and Final Doom were released onto Windows 95, Windows 95 itself was a hybrid 32-bit/16-bit operating system, though Doom95 itself was a Win32 application, and Windows 95 required a 32-bit x86 processor.

@AnimalLover2143
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thats what i was wondering

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@jduartedj @dsommers @u3556490 @niStee @mertalev @Lizo233 @AnimalLover2143 and others