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I talked to ImWill in the Discord, and he told me to write this down as an issue on the GitHub (dated on 9/10/2022 at 1:51pm CST.) All potions that are added to the crate show as water bottles, and although the lore is correct, bedrock users can not see this lore and so all they see is a random potion labeled, "water bottle." It does apply as splash, or lingering. However again right, they don't see an actual lore for the item meaning it's indistinguishable. As of right now the only way to fix this is by adding a name like nametag in the config of EVERY SINGLE Potion and this is very tedious. So! I'm submitting a issue report in hopes this gets fixed! I Love CR and I will forever use them as long as I run a minecraft server, and I run a crossplay one and so this is very important to me to be fixed.
I talked to ImWill in the Discord, and he told me to write this down as an issue on the GitHub (dated on 9/10/2022 at 1:51pm CST.) All potions that are added to the crate show as water bottles, and although the lore is correct, bedrock users can not see this lore and so all they see is a random potion labeled, "water bottle." It does apply as splash, or lingering. However again right, they don't see an actual lore for the item meaning it's indistinguishable. As of right now the only way to fix this is by adding a name like nametag in the config of EVERY SINGLE Potion and this is very tedious. So! I'm submitting a issue report in hopes this gets fixed! I Love CR and I will forever use them as long as I run a minecraft server, and I run a crossplay one and so this is very important to me to be fixed.
Here is the pastebin Link for my config if it helps: https://pastebin.com/iSgpCEQc
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