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updated simple example code to use SFML 3, as well as replacing links to SFML classes with the same link to the list of classes
update to v1.7, including move/scale manipulations and exports
updated to v1.6, adding set/getRandomNormalOffsetsActivated, external Splines (adding, connecting, adding&connection), modified Simple Example 1b to use setRandomNormalOffsetsActivated.
added another simple example (1b) to show the random normal offsets (lightning effect)
added 2 more simple examples (3b and 4b) to show the usage of rounded corners and caps.
update to 1.5, which adds more corner types to allow point length limiting/capping
update to 1.4, which adds corner and cap types as well as random normal offsets.
added simple example 6, which shows per vertex colours and thickness
update to v1.3, which add per-vertex thickness and colour, ability to retrieve more interpolated position information and rendertarget note added to drawing section
update to v1.2, which adds closed spline, initializer list and access to the interpolated positions
removed unused "windowCenter" from simple examples 3 and 4
removed vertical sync from simple examples 3 and 4
added extra simple examples to show thickness both with and without bezier interpolation
fixed simple example - it now uses the correctly named method (setBezierInterpolation), which changed in v1.1 (from setBezierInterpolationEnabled)
update to v1.1, which adds option to give the spline thickness
remove window style from first simple example
remove window style from simple example
add new declarations
correct small grammar error
add link to examples folder
add getLength() and getInterpolatedLength()
add [] operator
add smoothed example
add smoothHandles() method
correct small spelling error
add simple example (code and screenshot)
Created Spline (markdown)