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History / Nine Patch

Revisions

  • updated simple example code to use SFML 3, as well as replacing links to SFML classes with the same link to the list of classes

    @Hapaxia Hapaxia committed Feb 20, 2025
  • update to 2.4.1, which allows the texture to be reset to null, size being reset when setting texture rectangle, removed excess image copying.

    @Hapaxia Hapaxia committed Oct 31, 2017
  • added rendertarget link and updated sfml link versions to 2.4

    @Hapaxia Hapaxia committed May 1, 2017
  • update to v1.4, which adds texture rectangle, local and global content areas and point contained inside transformed content area. also modified introduction to mention texture rectangles, added render target note in drawing section and fixed the declaration description saying that it creates a different object.

    @Hapaxia Hapaxia committed May 1, 2017
  • update to v1.3, which adds ability to set and get the colour of the Nine Patch

    @Hapaxia Hapaxia committed Nov 13, 2016
  • modified the nine-patch external link

    @Hapaxia Hapaxia committed Oct 4, 2016
  • removed "simple" from initial description as that was signify that the content area was not supported; it is supported now.

    @Hapaxia Hapaxia committed Sep 8, 2016
  • update to v1.2, which adds resetSize()

    @Hapaxia Hapaxia committed Sep 8, 2016
  • update to v1.1, which adds bounds, content area, allows texture switching without resizing and fixes transformable.

    @Hapaxia Hapaxia committed Aug 5, 2016
  • remove window style from simple example

    @Hapaxia Hapaxia committed Jan 5, 2016
  • alter simple example to use new image resource and update screenshot to reflect that. also show on the page the texture used

    @Hapaxia Hapaxia committed Dec 24, 2015
  • add information - texture is available

    @Hapaxia Hapaxia committed Dec 20, 2015
  • Created Nine Patch (markdown)

    @Hapaxia Hapaxia committed Dec 20, 2015