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Hapaxia edited this page Feb 21, 2025 · 48 revisions

Selba Ward

Introduction

Selba Ward is a collection of drawable C++ objects for use with SFML.
Complete examples on using the specific objects are also available.

Before using these classes, make sure you first read: Setup

For guided usage help, follow the Tutorials.

Drawables

Demo Animation

Demo Animation

Still To Come

  • Pixel Display specific 'retro' graphics interface emulators
  • upgrades

Suggestions welcome!

Note

Selba Ward is published under the zlib licence.
These objects require C++ and SFML version 3.
SFML 3 requires C++17 so this should be minimum available when using Selba Ward.

To use Selba Ward with the previous version of SFML (2), you can use the SFML2 branch of Selba Ward.
Note that this will no longer be updated.

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