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When creating sprite animations, it would be nice to have a save as feature
that saves all or a range of backbuffers into one single .map/pmap file.
Instead of having to go to each backbuffer and save each frame manually into
different files and then merge these somehow later.
Original issue reported on code.google.com by [email protected] on 14 Jan 2014 at 6:32
The text was updated successfully, but these errors were encountered:
Original issue reported on code.google.com by
[email protected]
on 14 Jan 2014 at 6:32The text was updated successfully, but these errors were encountered: