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C64Col.h
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/*
Pixcen - A windows platform low level pixel editor for C64
Copyright (C) 2013 John Hammarberg ([email protected])
This file is part of Pixcen.
Pixcen is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Pixcen is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Pixcen. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define RGB2REF(x) (((x&0xff0000) >> 16) | (x & 0x00ff00) | ((x&0x0000ff) << 16))
#define REF2R(x) ((x) & 0xff)
#define REF2G(x) (((x) & 0xff00) >> 8)
#define REF2B(x) ((x) >> 16)
extern const COLORREF *g_Vic2;
extern const TCHAR s_VICColourName[][16];
int ClosestMatch(COLORREF c , const COLORREF *list, int num);
BYTE ToC64Index(COLORREF c);
int ClosestMatch(COLORREF c, const BYTE *list, int num);
int ClosestPalette(const COLORREF *list, int num);
LPCTSTR GetPaletteName(int n);
int SetPalette(int n);
int GetPalette(void);
static COLORREF blend(COLORREF aa, COLORREF bb)
{
BYTE a = (((aa)&0xff) + ((bb)&0xff)) / 2;
BYTE b = (((aa>>8)&0xff) + ((bb>>8)&0xff)) / 2;
BYTE c = (((aa>>16)&0xff) + ((bb>>16)&0xff)) / 2;
return COLORREF((c << 16) | (b << 8) | a);
}