diff --git a/src/code/z_play.c b/src/code/z_play.c index 706ee8bea6..ccf2097b52 100644 --- a/src/code/z_play.c +++ b/src/code/z_play.c @@ -1245,9 +1245,7 @@ void Play_Draw(PlayState* this) { { // Only clear the FB if there is no skybox or it is solid color - // s32 clearFB = this->skyboxId == SKYBOX_NONE || this->skyboxId == SKYBOX_UNSET_1D || - // this->envCtx.skyboxDisabled; - const s32 clearFB = 1; + s32 clearFB = this->skyboxId == SKYBOX_NONE || this->skyboxId == SKYBOX_UNSET_1D || this->envCtx.skyboxDisabled; // For no skybox, black background u8 clearR = 0;