From afce450718e9c89112ca75093989b7e194a97390 Mon Sep 17 00:00:00 2001 From: Yanis002 <35189056+Yanis002@users.noreply.github.com> Date: Mon, 6 Jan 2025 02:44:26 +0100 Subject: [PATCH] format --- src/overlays/actors/ovl_player_actor/z_player.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/overlays/actors/ovl_player_actor/z_player.c b/src/overlays/actors/ovl_player_actor/z_player.c index 76ba0ee17..8f84f379e 100644 --- a/src/overlays/actors/ovl_player_actor/z_player.c +++ b/src/overlays/actors/ovl_player_actor/z_player.c @@ -14989,7 +14989,8 @@ void Player_Action_808507F4(Player* this, PlayState* play) { gSaveContext.save.info.fwMain.entranceIndex = gSaveContext.respawn[RESPAWN_MODE_DOWN].entranceIndex; gSaveContext.save.info.fwMain.roomIndex = gSaveContext.respawn[RESPAWN_MODE_DOWN].roomIndex; gSaveContext.save.info.fwMain.tempSwchFlags = gSaveContext.respawn[RESPAWN_MODE_DOWN].tempSwchFlags; - gSaveContext.save.info.fwMain.tempCollectFlags = gSaveContext.respawn[RESPAWN_MODE_DOWN].tempCollectFlags; + gSaveContext.save.info.fwMain.tempCollectFlags = + gSaveContext.respawn[RESPAWN_MODE_DOWN].tempCollectFlags; this->av2.actionVar2 = 2; } } else if (this->av1.actionVar1 >= 0) {