"In millenniums hence, when wanderers stroll amidst the stars, unto her be all praise." — Lone Trail
A Good and Simple stars and celestial body visual presentation simulation system. The system simulates the size, colour, motion and location of the stars over time with great efficiency.Please note: this system is not intended for scientific or astronomical purposes.
- Star simulation in night sky for games
- Space simulation for webpages
- Dynamic background generation for wallpapers, art, or videos
- High performance
- Efficient cache utilization
- Register-focused design
- Parallel processing for large-scale simulations
- Custom or automatic hardware scan for optimal performance
- 2D or 3D simulation
- 2D: View star motion on a 2D plane with customizable distance to screen
- 3D: Integrate star motion into a 3D system
- Customizable stars
- Number
- Location
- Size
- Radiation wavelength (determines colour)
- Speed
- Randomization support for all above parameters, with probabilities based on real star systems
- Customizable viewpoint
- Location (3D)
- Facing direction (3D)
- Facing rotation angle and speed (simulate star rotation from viewpoint)
- Visible stars angle (calculate stats within view angle)
- Randomization support
- Demo
- Render visual effects as static images
- Render visual effects as video
- Kristen: Initial class setup and design
- Stars: number, location, size, radiation, speed
- Viewpoint: location
- Saria: Full 2D motion support
- Muelsyse: 2D imaging support
- Ferdinand: Full 3D motion support
- Ahrens: 3D imaging support
- Nasti: Parallel calculation and performance optimization
- Justin: Improved randomization support based on real star systems
- Jara: Video support
- Dorothy: Demo project (to be determined)