Replies: 1 comment 2 replies
-
Right now Godex is only statically compiled, and even if the plan is to support dynamic compilation via GDExtension, we will always support static compilation. |
Beta Was this translation helpful? Give feedback.
2 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Hey guys I wanted to ask you in regards to Godot ECS, is it going to have a more Bevy-like approach when it comes to development?
Is it possible for me to code in C and have everything statically linked rather than creating a GDNative C code?
Beta Was this translation helpful? Give feedback.
All reactions