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.gitignore

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# Prerequisites
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*.d
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# Object files
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*.o
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*.ko
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*.obj
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*.elf
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# Linker output
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*.ilk
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*.map
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*.exp
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# Precompiled Headers
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*.gch
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*.pch
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# Libraries
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*.lib
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*.a
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*.la
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*.lo
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# Shared objects (inc. Windows DLLs)
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*.dll
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*.so
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*.so.*
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*.dylib
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# Executables
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*.exe
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*.out
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*.app
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*.i*86
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*.x86_64
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*.hex
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# Debug files
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*.dSYM/
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*.su
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*.idb
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*.pdb
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# Kernel Module Compile Results
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*.mod*
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*.cmd
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.tmp_versions/
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modules.order
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Module.symvers
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Mkfile.old
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dkms.conf
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# Cmake temporary folder
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.idea
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cmake-build-debug
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# Executable
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Wolf3D
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# Mac trash
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.DS_Store

CMakeLists.txt

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set(CMAKE_C_STANDARD 11)
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set(GCC_COMPILE_FLAGS "-O3")
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link_directories(/Users/rkeli/.brew/Cellar/sdl2/2.0.9_1/lib)
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link_directories(/Users/rkeli/.brew/Cellar/sdl2_image/2.0.5/lib)
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link_directories(/Users/$ENV{USER}/.brew/Cellar/sdl2/2.0.9_1/lib)
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link_directories(/Users/$ENV{USER}/.brew/Cellar/sdl2_image/2.0.4/lib)
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#link_directories(/Users/rkeli/Desktop/Wolf3D/stb)
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include_directories(include)
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include_directories(libft)
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libft/libft.h srcs/main.c srcs/map_read.c srcs/player_movement.c srcs/player_raycast.c srcs/pseudo_three_d_render.c include/debug_log.h srcs/texture_load.c include/define.h)
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target_include_directories(Wolf3D PRIVATE /Users/rkeli/.brew/Cellar/sdl2/2.0.9_1/include/SDL2)
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target_include_directories(Wolf3D PRIVATE /Users/rkeli/.brew/Cellar/sdl2_image/2.0.5/include/SDL2)
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target_include_directories(Wolf3D PRIVATE /Users/$ENV{USER}/.brew/Cellar/sdl2/2.0.9_1/include/SDL2)
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target_include_directories(Wolf3D PRIVATE /Users/$ENV{USER}/.brew/Cellar/sdl2_image/2.0.4/include/SDL2)
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target_link_libraries(Wolf3D
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"SDL2"
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"SDL2_image"

cmake-build-debug/CMakeCache.txt

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# This is the CMakeCache file.
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# For build in directory: /Users/rkeli/Desktop/Wolf3D/cmake-build-debug
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# It was generated by CMake: /Users/rkeli/Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake
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# For build in directory: /Users/sbecker/CLionProjects/Wolf3D/cmake-build-debug
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# It was generated by CMake: /Users/sbecker/Desktop/apps/CLion.app/Contents/bin/cmake/mac/bin/cmake
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# You can edit this file to change values found and used by cmake.
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# If you do not want to change any of the values, simply exit the editor.
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# If you do want to change a value, simply edit, save, and exit the editor.
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ProcessorCount_cmd_sysctl:FILEPATH=/usr/sbin/sysctl
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//Value Computed by CMake
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Wolf3D_BINARY_DIR:STATIC=/Users/rkeli/Desktop/Wolf3D/cmake-build-debug
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Wolf3D_BINARY_DIR:STATIC=/Users/sbecker/CLionProjects/Wolf3D/cmake-build-debug
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//Value Computed by CMake
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Wolf3D_SOURCE_DIR:STATIC=/Users/rkeli/Desktop/Wolf3D
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Wolf3D_SOURCE_DIR:STATIC=/Users/sbecker/CLionProjects/Wolf3D
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########################
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//ADVANCED property for variable: CMAKE_AR
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CMAKE_AR-ADVANCED:INTERNAL=1
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//This is the directory where this CMakeCache.txt was created
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CMAKE_CACHEFILE_DIR:INTERNAL=/Users/rkeli/Desktop/Wolf3D/cmake-build-debug
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CMAKE_CACHEFILE_DIR:INTERNAL=/Users/sbecker/CLionProjects/Wolf3D/cmake-build-debug
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//Major version of cmake used to create the current loaded cache
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CMAKE_CACHE_MAJOR_VERSION:INTERNAL=3
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//Minor version of cmake used to create the current loaded cache
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//ADVANCED property for variable: CMAKE_COLOR_MAKEFILE
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CMAKE_COLOR_MAKEFILE-ADVANCED:INTERNAL=1
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//Path to CMake executable.
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CMAKE_COMMAND:INTERNAL=/Users/rkeli/Applications/CLion.app/Contents/bin/cmake/mac/bin/cmake
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CMAKE_COMMAND:INTERNAL=/Users/sbecker/Desktop/apps/CLion.app/Contents/bin/cmake/mac/bin/cmake
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//Path to cpack program executable.
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CMAKE_CPACK_COMMAND:INTERNAL=/Users/rkeli/Applications/CLion.app/Contents/bin/cmake/mac/bin/cpack
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CMAKE_CPACK_COMMAND:INTERNAL=/Users/sbecker/Desktop/apps/CLion.app/Contents/bin/cmake/mac/bin/cpack
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//Path to ctest program executable.
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CMAKE_CTEST_COMMAND:INTERNAL=/Users/rkeli/Applications/CLion.app/Contents/bin/cmake/mac/bin/ctest
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CMAKE_CTEST_COMMAND:INTERNAL=/Users/sbecker/Desktop/apps/CLion.app/Contents/bin/cmake/mac/bin/ctest
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//ADVANCED property for variable: CMAKE_C_COMPILER
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CMAKE_C_COMPILER-ADVANCED:INTERNAL=1
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//ADVANCED property for variable: CMAKE_C_FLAGS
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CMAKE_GENERATOR_TOOLSET:INTERNAL=
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//Source directory with the top level CMakeLists.txt file for this
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// project
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CMAKE_HOME_DIRECTORY:INTERNAL=/Users/rkeli/Desktop/Wolf3D
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CMAKE_HOME_DIRECTORY:INTERNAL=/Users/sbecker/CLionProjects/Wolf3D
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//ADVANCED property for variable: CMAKE_INSTALL_NAME_TOOL
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CMAKE_INSTALL_NAME_TOOL-ADVANCED:INTERNAL=1
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//ADVANCED property for variable: CMAKE_LINKER
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//ADVANCED property for variable: CMAKE_RANLIB
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CMAKE_RANLIB-ADVANCED:INTERNAL=1
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//Path to CMake installation.
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CMAKE_ROOT:INTERNAL=/Users/rkeli/Applications/CLion.app/Contents/bin/cmake/mac/share/cmake-3.14
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CMAKE_ROOT:INTERNAL=/Users/sbecker/Desktop/apps/CLion.app/Contents/bin/cmake/mac/share/cmake-3.14
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//ADVANCED property for variable: CMAKE_SHARED_LINKER_FLAGS
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CMAKE_SHARED_LINKER_FLAGS-ADVANCED:INTERNAL=1
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//ADVANCED property for variable: CMAKE_SHARED_LINKER_FLAGS_DEBUG

cmake-build-debug/CMakeFiles/3.14.2/CMakeCCompiler.cmake

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cmake-build-debug/CMakeFiles/3.14.2/CMakeSystem.cmake

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