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AABBoxRasterizer.h
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////////////////////////////////////////////////////////////////////////////////
// Copyright 2017 Intel Corporation
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy
// of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations
// under the License.
////////////////////////////////////////////////////////////////////////////////
#ifndef AABBOXRASTERIZER_H
#define AABBOXRASTERIZER_H
#include "CPUT_DX11.h"
#include "TaskMgrTBB.h"
#include "Constants.h"
class AABBoxRasterizer
{
public:
AABBoxRasterizer();
virtual ~AABBoxRasterizer();
virtual void CreateTransformedAABBoxes(CPUTAssetSet **pAssetSet, UINT numAssetSets) = 0;
virtual void TransformAABBoxAndDepthTest(CPUTCamera *pCamera, UINT idx) = 0;
virtual void WaitForTaskToFinish(UINT idx) = 0;
virtual void ReleaseTaskHandles(UINT idx) = 0;
virtual void RenderVisible(CPUTAssetSet **pAssetSet,
CPUTRenderParametersDX &renderParams,
UINT numAssetSets,
UINT idx) = 0;
virtual void Render(CPUTAssetSet **pAssetSet,
CPUTRenderParametersDX &renderParams,
UINT numAssetSets,
UINT idx) = 0;
virtual void ResetInsideFrustum() = 0;
virtual void SetViewProjMatrix(float4x4 *viewMatrix, float4x4 *projMatrix, UINT idx) = 0;
virtual void SetCPURenderTargetPixels(UINT *pRenderTargetPixels, UINT idx) = 0;
virtual void SetDepthSummaryBuffer(const float *pDepthSummary, UINT idx) = 0;
virtual void SetDepthTestTasks(UINT numTasks) = 0;
virtual void SetOccludeeSizeThreshold(float occludeeSizeThreshold) = 0;
virtual void SetCamera(CPUTCamera *pCamera, UINT idx) = 0;
virtual void SetEnableFCulling(bool enableFCulling) = 0;
virtual UINT GetNumOccludees() = 0;
virtual UINT GetNumCulled(UINT idx) = 0;
virtual double GetDepthTestTime() = 0;
virtual UINT GetNumTriangles() = 0;
virtual UINT GetNumCulledTriangles(UINT idx) = 0;
virtual UINT GetNumTrisRendered() = 0;
virtual UINT GetNumFCullCount() = 0;
protected:
LARGE_INTEGER mStartTime[2][NUM_DT_TASKS];
LARGE_INTEGER mStopTime[2][NUM_DT_TASKS];
};
#endif //AABBOXRASTERIZER_H