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DerivedCounterDef.cs
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// =====================================================================
// <copyright file="DerivedCounterDef.cs" company="Advanced Micro Devices, Inc.">
// Copyright (c) 2011-2024 Advanced Micro Devices, Inc. All rights reserved.
// </copyright>
// <author>
// AMD Developer Tools Team
// </author>
// <summary>
// A class which contains information about a public counter.
// </summary>
// =====================================================================
namespace PublicCounterCompiler
{
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Security.Cryptography;
using System.Text;
/// <summary>
/// Maps block instance counters to their counter index
/// </summary>
class DerivedCounterRegisterMap
{
/// <summary>
/// Adds a counter the list of block instance counters.
/// </summary>
/// <param name="counterName">The name of the counter.</param>
public void AddCounter(string counterName)
{
registerMap[counterName] = globalRegisterIndex;
++globalRegisterIndex;
}
/// <summary>
/// Gets the counter index for a block instance counter.
/// </summary>
/// <param name="counterName">The name of the counter.</param>
/// <returns>Index of counter, or -1 if not found</returns>
public int GetCounterIndex(string counterName)
{
try
{
if (!registerMap.ContainsKey(counterName))
return -1;
return registerMap[counterName];
}
catch
{
return -1;
}
}
/// <summary>
/// Gets all the counter indices for the indicated block instance counter template.
/// </summary>
/// <param name="counterName">The base name of the counter.</param>
/// <returns>Ordered list of indices</returns>
public List<int> GetAllCounterIndices(string counterNameBase)
{
List<int> indices = new List<int>();
int baseCounterIndex = 0;
while (true)
{
string counterName = counterNameBase.Replace("*", baseCounterIndex.ToString());
int registerIndex = GetCounterIndex(counterName);
if (registerIndex < 0)
break;
indices.Add(registerIndex);
++baseCounterIndex;
}
return indices;
}
/// <summary>
/// Global register index of the block instance counter within this counter.
/// </summary>
private int globalRegisterIndex = 0;
/// <summary>
/// Map of block instance counters and indices.
/// </summary>
private Dictionary<string, int> registerMap = new Dictionary<string, int>();
}
/// <summary>
/// Contains information about a public counter definition
/// </summary>
public class DerivedCounterDef
{
/// <summary>
/// MD5 hash function used by reproducible counter GUID generation based on the
/// counter name and description
/// </summary>
MD5 md5Hash = MD5.Create();
/// <summary>
/// Map of name referenced counters to their index
/// </summary>
private DerivedCounterRegisterMap counterRegisterMap = new DerivedCounterRegisterMap();
/// <summary>
/// Block instance register base name and the range of counter indices it covers.
/// </summary>
private class RegisterBaseNameRange
{
public string registerBaseName;
public int startIndex;
public int endIndex;
}
/// <summary>
/// List of block instance register base names and the ranges of counter indices they cover.
/// </summary>
List<RegisterBaseNameRange> registerBaseNameRanges = new List<RegisterBaseNameRange>();
/// <summary>
/// Adds a block instance register to the register map.
/// </summary>
/// <param name="registerCounterName">Name of the block instance register.</param>
public void AddRegisterCounter(string registerCounterName)
{
counterRegisterMap.AddCounter(registerCounterName);
}
/// <summary>
/// Returns the ending index of the last register counter.
/// </summary>
/// <returns>On success, the ending index of the last register counter. Otherwise, -1.</returns>
private int GetLastRegisterCounterEndingIndex()
{
if (registerBaseNameRanges.Count == 0)
{
return -1;
}
return registerBaseNameRanges[registerBaseNameRanges.Count - 1].endIndex;
}
/// <summary>
/// Records a block instance register base name and its reference range.
/// </summary>
/// <param name="registerCounterBaseName">Base name of the block instance register.</param>
/// <param name="startIndex">Starting index of the register.</param>
/// <param name="endIndex">Ending index of the register.</param>
public void AddRegisterCounterBaseNameRange(string registerCounterBaseName, int startIndex, int endIndex)
{
int offset = GetLastRegisterCounterEndingIndex();
if (offset >= 0)
{
++offset;
}
else
{
offset = 0;
}
RegisterBaseNameRange range = new RegisterBaseNameRange();
range.registerBaseName = registerCounterBaseName;
range.startIndex = startIndex + offset;
range.endIndex = endIndex + offset;
registerBaseNameRanges.Add(range);
}
/// <summary>
/// Determine the block instance register base name by counter index.
/// </summary>
/// <param name="index">Counter index to lookup the block instance register base name for.</param>
/// <param name="startIndex">Returned start index of the register.</param>
/// <param name="endIndex">Returned end index of the register.</param>
/// <returns>On success, the block instance register base name, and the start end end indices. Otherwise, an empty string.</returns>
public string GetRegisterCounterBaseNameForIndex(int index, out int startIndex, out int endIndex)
{
startIndex = -1;
endIndex = -1;
foreach (var register in registerBaseNameRanges)
{
if (index >= register.startIndex && index <= register.endIndex)
{
startIndex = register.startIndex;
endIndex = register.endIndex;
return register.registerBaseName;
}
}
Debug.Assert(false, "Invalid index in equation", "Index {0} > size of the counter list ({1} counters)", index, registerBaseNameRanges.Count);
return string.Empty;
}
/// <summary>
/// Retrieves the index of a block instance register.
/// </summary>
/// <param name="counterName">Name of the block instance register.</param>
/// <returns>Index of the block instance register</returns>
public int GetRegisterCounterIndex(string counterName)
{
return counterRegisterMap.GetCounterIndex(counterName);
}
/// <summary>
/// Retrieves all of the indices based on the wild-carded base block instance register template name.
/// </summary>
/// <param name="baseCounterName">Wild-cared template name of the block instance register.</param>
/// <returns>True if the index is in the </returns>
public List<int> GetAllRegisterCounterIndices(string baseCounterName)
{
return counterRegisterMap.GetAllCounterIndices(baseCounterName);
}
/// <summary>
/// Structure for a hardware counter
/// </summary>
public class HardwareCounterDef : IEquatable<HardwareCounterDef>
{
/// <summary>
/// Constructor
/// </summary>
public HardwareCounterDef(string counterName, int counterId)
{
Name = counterName;
Id = counterId;
Referenced = false;
}
/// <summary>
/// ToString() conversion for a hardware counter definition
/// </summary>
override public string ToString()
{
return Id.ToString();
}
/// <summary>
/// Equality operator
/// </summary>
public bool Equals(HardwareCounterDef other)
{
return Id == other.Id;
}
/// <summary>
/// Hardware counter name
/// </summary>
public string Name
{
get;
}
/// <summary>
/// Hardware counter id
/// </summary>
public int Id
{
get;
}
/// <summary>
/// Whether the hardware counter has been referenced
/// </summary>
public bool Referenced
{
get;
set;
}
};
/// <summary>
/// The list of internal counters.
/// </summary>
private List<HardwareCounterDef> _counters = new List<HardwareCounterDef>();
/// <summary>
/// Gets or sets the name of the counter.
/// </summary>
public string Name
{
get;
set;
}
public bool ValidName()
{
return !string.IsNullOrEmpty(Name);
}
/// <summary>
/// Gets or sets the counter group (aka category).
/// </summary>
public string Group
{
get;
set;
}
/// <summary>
/// Gets or sets the counter description.
/// </summary>
public string Desc
{
get;
set;
}
/// <summary>
/// Gets or sets the counter type.
/// </summary>
public string Type
{
get;
set;
}
/// <summary>
/// Gets or sets usage information.
/// </summary>
public string Usage
{
get;
set;
}
/// <summary>
/// Indicates if the usage has been set.
/// </summary>
/// <returns>True if the usage is not null or empty; false otherwise.</returns>
public bool ValidUsage()
{
return !string.IsNullOrEmpty(Usage);
}
/// <summary>
/// Gets or sets the equation from which the counter should be computed.
/// </summary>
public string Comp
{
get;
set;
}
public bool ValidEquation()
{
return !string.IsNullOrEmpty(Comp);
}
/// <summary>
/// Gets or sets the readable comp for readable debugging, output, validation
/// </summary>
public string CompReadable
{
get;
set;
}
/// <summary>
/// Adds a counter the list of required internal counters for this public counter.
/// </summary>
/// <param name="counterIndex">The index of the internal counter to add.</param>
public void AddCounter(string counterName, int counterIndex)
{
this._counters.Add(new HardwareCounterDef(counterName, counterIndex));
}
/// <summary>
/// Gets a required counter based on the index from the computation equation.
/// </summary>
/// <param name="index">the index of the counter to get.</param>
/// <returns>The 'global' index of the internal counter.</returns>
public HardwareCounterDef GetCounter(int index)
{
return this._counters[index];
}
/// <summary>
/// Get the number of internal counters used in this public counter.
/// </summary>
/// <returns>The number of counters used.</returns>
public int GetCounterCount()
{
return this._counters.Count;
}
/// <summary>
/// Clears the list of internal counters used.
/// </summary>
public void ClearCounters()
{
this._counters.Clear();
}
/// <summary>
/// Checks to see if a 'global' index is available in the counters list.
/// </summary>
/// <param name="counterIndex">The 'global' index to find.</param>
/// <returns>True if the index is in the </returns>
public bool CounterDefined(int counterIndex)
{
return this._counters.Contains(new HardwareCounterDef(string.Empty, counterIndex));
}
/// <summary>
/// Gets the list of internal counters.
/// </summary>
/// <returns>List of internal counters.</returns>
public List<HardwareCounterDef> GetCounters()
{
return this._counters;
}
/// <summary>
/// Generates a Guid for the counter using an MD5 hash of the counter name and description.
/// </summary>
/// <returns>Guid for the counter.</returns>
public Guid GuidHash
{
get
{
byte[] data = md5Hash.ComputeHash(Encoding.UTF8.GetBytes(Name + Desc));
StringBuilder sBuilder = new StringBuilder();
for (int i = 0; i < data.Length; i++)
{
sBuilder.Append(data[i].ToString("x2"));
}
Guid guid = new Guid(sBuilder.ToString());
return guid;
}
}
}
}