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palSettingsFileMgrImpl.h
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/*
***********************************************************************************************************************
*
* Copyright (c) 2014-2025 Advanced Micro Devices, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
**********************************************************************************************************************/
#pragma once
#include "palSettingsFileMgr.h"
#include "palDbgPrint.h"
#include "palListImpl.h"
#include <string.h>
#include <ctype.h>
namespace Util
{
// =====================================================================================================================
template <typename Allocator>
char* SettingsFileMgr<Allocator>::SkipLeadingSpaces(
char* pStr)
{
while ((*pStr != '\0') && isspace(static_cast<uint8>(*pStr)))
{
pStr++;
}
return pStr;
}
// =====================================================================================================================
template <typename Allocator>
SettingsFileMgr<Allocator>::~SettingsFileMgr()
{
// Clean up the settings list
auto i = m_settingsList.Begin();
while (i.Get() != nullptr)
{
m_settingsList.Erase(&i);
}
PAL_ASSERT(m_settingsList.NumElements() == 0);
}
// =====================================================================================================================
// Initialises the settings manager by finding and opening the settings file and reading all settings in the file
template <typename Allocator>
Result SettingsFileMgr<Allocator>::Init(
const char* pSettingsPath)
{
Result ret = Result::ErrorInvalidPointer;
const char* pEnvOverridenPath = getenv("AMD_CONFIG_DIR");
if (pEnvOverridenPath != nullptr)
{
pSettingsPath = pEnvOverridenPath;
}
if (pSettingsPath != nullptr)
{
// Open the settings file, if it exists
char fileAbsPath[512];
Snprintf(&fileAbsPath[0],
sizeof(fileAbsPath),
#if defined(__unix__)
"%s/%s",
#else
"%s\\%s",
#endif
pSettingsPath,
m_pSettingsFileName);
if (File::Exists(&fileAbsPath[0]) == false)
{
char fallbackFileAbsPath[512];
Snprintf(&fallbackFileAbsPath[0],
sizeof(fallbackFileAbsPath),
#if defined(__unix__)
"%s/amdPalSettings.cfg",
#else
"%s\\amdPalSettings.cfg",
#endif
pSettingsPath);
if (File::Exists(&fallbackFileAbsPath[0]) == false)
{
ret = Result::ErrorUnavailable;
}
else
{
ret = m_settingsFile.Open(&fallbackFileAbsPath[0], FileAccessRead);
}
}
else
{
// Open the config file for read-only access
ret = m_settingsFile.Open(&fileAbsPath[0], FileAccessRead);
}
}
if (ret == Result::Success)
{
// Read the settings file one line at a time
char currLine[256];
size_t lineLength = 0;
Result readResult = Result::Success;
// An error is returned from ReadLine when EOF is encountered, so we can just loop until
// we see an error of some kind
while (readResult == Result::Success)
{
// Read the line, leaving space to add the terminating NULL char
readResult = m_settingsFile.ReadLine(&currLine[0],
sizeof(currLine) - 1,
&lineLength);
currLine[lineLength] = '\0';
if ((readResult == Result::Success) && (lineLength > 0))
{
// Now parse the line
uint32 idx = 0;
// ignore leading whitespace
while (isspace(static_cast<uint8>(currLine[idx])))
{
idx++;
}
// ignore comment/empty lines
if ((currLine[idx] == ';') || (currLine[idx] == '\0'))
{
continue;
}
// A '#' not followed by a digit is also a comment
// '#' followed by a digit is a hashed setting name
if ((currLine[idx] == '#') && (isdigit(currLine[idx+1]) == false))
{
continue;
}
// all other lines are key, value pairs. Split at the comma and add them to our map
char* pBuffer = NULL;
char* pToken = Strtok(&currLine[idx], ", ", &pBuffer);
if ((pToken != nullptr) && (strlen(pToken) > 0))
{
// Trim off the scope if it is present
char* pScope = nullptr;
if (strchr(pToken, ':') != NULL)
{
pScope = Strtok(pToken, ":", &pToken);
// Handle strings like "Scope: Name"
if (pToken != nullptr)
{
pToken = SkipLeadingSpaces(pToken);
}
}
uint32 hashedName = 0;
// If the first character of the string is a # that indicates that the name
// string is an already hashed setting name. In that case just convert to UINT32
if (pToken[0] == '#')
{
StringToValueType(&pToken[1], ValueType::Uint32,
sizeof(uint32), &hashedName);
}
else
{
// Otherwise, calculate the hashed value for the setting name
hashedName = HashString(pToken, strlen(pToken));
}
pToken = Strtok(nullptr, ",", &pBuffer);
if (pToken != nullptr)
{
pToken = SkipLeadingSpaces(pToken);
if (strlen(pToken) > 0)
{
SettingValueInfo info = { .hashName = hashedName, .strValue = {0}, .componentName = {0} };
PAL_ASSERT(strlen(pToken) < sizeof(info.strValue));
strncpy(&info.strValue[0], pToken, sizeof(info.strValue));
if (pScope != nullptr)
{
PAL_ASSERT(strlen(pScope) < sizeof(info.componentName));
strncpy(&info.componentName[0], pScope, sizeof(info.componentName));
}
m_settingsList.PushBack(info);
}
}
}
}
}
m_settingsFile.Close();
}
return ret;
}
// =====================================================================================================================
// Gets a setting's value based on a string value name
template <typename Allocator>
bool SettingsFileMgr<Allocator>::GetValue(
const char* pValueName,
ValueType type,
void* pValue,
size_t bufferSz
) const
{
// If the first character of the string is a # that indicates that the name strings is the
// already hashed setting name in string form. In that case just convert to UINT32
uint32 hashedName = 0;
if (pValueName[0] == '#')
{
StringToValueType(&pValueName[1], ValueType::Uint32, sizeof(uint32), &hashedName);
}
else
{
// Otherwise, calculate the hashed value for the setting name
hashedName = HashString(pValueName, strlen(pValueName));
}
return GetValueByHash(hashedName, type, pValue, bufferSz);
}
// =====================================================================================================================
// Gets a setting's value based on a hashed value name
template <typename Allocator>
bool SettingsFileMgr<Allocator>::GetValueByHash(
uint32 hashedName,
ValueType type,
void* pValue,
size_t bufferSz
) const
{
bool foundValue = false;
// Get the value from the list
auto iterator = m_settingsList.Begin();
const char* pSettingValue = nullptr;
while (iterator.Get() != nullptr)
{
if (iterator.Get()->hashName == hashedName)
{
pSettingValue = &iterator.Get()->strValue[0];
break;
}
iterator.Next();
}
if (pSettingValue != nullptr)
{
// Indicate we found the value being requested
foundValue = true;
// Then convert it to the correct type and return
StringToValueType(pSettingValue, type, bufferSz, pValue);
}
return foundValue;
}
} // Util