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Hi,
new Renderdoc 1.36 adds support for "Raytracing capture" of both DX12 and Vulkan programs..
see "Raytracing capture" chapter in https://github.com/baldurk/renderdoc/releases/tag/v1.36 ..
I have been testing with both samples:
@jinjianrong - it's not really clear why supportCaptureReplay is disabled for GFX10 APU parts, perhaps it is to do with memory mappings on these ASICs, but I think we should probably confirm internally if it really does need to be disabled.
Hi,
new Renderdoc 1.36 adds support for "Raytracing capture" of both DX12 and Vulkan programs..
see "Raytracing capture" chapter in https://github.com/baldurk/renderdoc/releases/tag/v1.36 ..
I have been testing with both samples:
both samples run ok with AMDVLK 2024.q4.3:
but both fail to capture:
for example on Renderdoc 1.35 trying to capture "raytracing_basic" it failed with:
with 1.36 fails with :
this is due to needing support from AMDVLK for "bufferDeviceAddressCaptureReplay" feature of VK_KHR_buffer_device_address..
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