For this task, please branch from AudioImplementation_Main instead of main!
This task mainly involves editing the corresponding functions for each Dungeon audio asset in AudioManager.cs; Please talk to Ethan if you need any assistance with editing the function or adding SFX overall.
For this task, please branch from
AudioImplementation_Maininstead of main!This task mainly involves editing the corresponding functions for each Dungeon audio asset in
AudioManager.cs; Please talk to Ethan if you need any assistance with editing the function or adding SFX overall.