Memory leak in FlxCamera. For example: ``` var i : int = 100; while(i--) { var cam:FlxCamera = new FlxCamera(0,0,FlxG.width,FlxG.height); FlxG.addCamera(cam); FlxG.removeCamera(cam, true); } ``` After this code in stage create memory usage over 100 mb. Also work with FlxG.resetCameras();