You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hi I am calling the StartGymBattle service and most times like 999 out of a 1000 its totally empty. On the odd rare occasion its populated and the request is successful.
The parameters I pass are consistent in all 1000 tests, so I dont know what is wrong. Any ideas?
I see others have had similar problems but that was also linked to the fixed64 in the POGOProtos but that is fixed now right? Also if it wasnt I would fail 1000 out of 1000 times.
The text was updated successfully, but these errors were encountered:
I already have a delay and a loop for a number of times, I delay on each iteration of the loop. Is this not enough? What delay do you say is expected?
Regarding the defender isnt it a parameter we are supposed to provide, according to https://github.com/tejado/pgoapi/wiki/start_gym_battle its something we input or? I have been passing in the first pokemon in the members returned from the GetGymDetails call.
I would really like how you handle this situation and see where I am going wrong.
Hi I am calling the StartGymBattle service and most times like 999 out of a 1000 its totally empty. On the odd rare occasion its populated and the request is successful.
The parameters I pass are consistent in all 1000 tests, so I dont know what is wrong. Any ideas?
I see others have had similar problems but that was also linked to the fixed64 in the POGOProtos but that is fixed now right? Also if it wasnt I would fail 1000 out of 1000 times.
The text was updated successfully, but these errors were encountered: