Helper functions/type for easily loading/managing image files, including animated gif files.
#include <graphics/image-file.h>
.. type:: struct gs_image_file Image file structure
.. type:: gs_texture_t *gs_image_file.texture Texture
.. type:: typedef struct gs_image_file gs_image_file_t Image file type
.. function:: void gs_image_file_init(gs_image_file_t *image, const char *file) Loads an initializes an image file helper. Does not initialize the texture; call :c:func:`gs_image_file_init_texture()` to initialize the texture. :param image: Image file helper to initialize :param file: Path to the image file to load
.. function:: void gs_image_file_free(gs_image_file_t *image) Frees an image file helper :param image: Image file helper
.. function:: void gs_image_file_init_texture(gs_image_file_t *image) Initializes the texture of an image file helper. This is separate from :c:func:`gs_image_file_init()` because it allows deferring the graphics initialization if needed. :param image: Image file helper
.. function:: bool gs_image_file_tick(gs_image_file_t *image, uint64_t elapsed_time_ns) Performs a tick operation on the image file helper (used primarily for animated file). Does not update the texture until :c:func:`gs_image_file_update_texture()` is called. :param image: Image file helper :param elapsed_time_ns: Elapsed time in nanoseconds
.. function:: void gs_image_file_update_texture(gs_image_file_t *image) Updates the texture (used primarily for animated files) :param image: Image file helper