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Trainer.cs
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412 lines (399 loc) · 14.2 KB
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/* C# trainer class.
* Author : Cless
*/
/*How to use pointer read/write.
* ////// Example Read ////////////////////////////////////////////////////////////////////////////////////////////////////////////////
* this.Text = Trainer.ReadPointerInteger("Game exe name here",0xPointer here,new int[offset count] {0xOffset}).Tostring();
* Ex Read.
* this.Text = Trainer.ReadPointerInteger("gta_sa",0xB71A38,new int[1]{ 0x5412 }).Tostring();
* Or
* this.Text = Trainer.ReadPointerInteger("gta_sa",0xB71A38,new int[5]{ 0x540, 0x541, 0x542, 0x543, 0x544, 0x545 }).Tostring();
* ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
* ///// Example Write ///////////////////////////////////////////////////////////////////////////////////////////////////////////////
* Trainer.WritePointerInteger("Game exe name here", 0xPointer here, new int[offset count] {0xoffset});
* Trainer.WritePointerInteger("gta_sa", 0xB71A38, new int[1] { 0x540 }, 1000);
* Or
* Trainer.WritePointerInteger("gta_sa",0xB71A38,new int[5]{ 0x540, 0x541, 0x542, 0x543, 0x544, 0x545 },10000);
* ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
*/
using System;
using System.Collections.Generic;
using System.Text;
using System.Diagnostics;
using System.Runtime.InteropServices;
public class Trainer
{
private const int PROCESS_ALL_ACCESS = 0x1F0FFF;
[DllImport("kernel32")]
private static extern int OpenProcess(int AccessType, int InheritHandle, int ProcessId);
[DllImport("kernel32", EntryPoint = "WriteProcessMemory")]
private static extern byte WriteProcessMemoryByte(int Handle, int Address, ref byte Value, int Size, ref int BytesWritten);
[DllImport("kernel32", EntryPoint = "WriteProcessMemory")]
private static extern int WriteProcessMemoryInteger(int Handle, int Address, ref int Value, int Size, ref int BytesWritten);
[DllImport("kernel32", EntryPoint = "WriteProcessMemory")]
private static extern float WriteProcessMemoryFloat(int Handle, int Address, ref float Value, int Size, ref int BytesWritten);
[DllImport("kernel32", EntryPoint = "WriteProcessMemory")]
private static extern double WriteProcessMemoryDouble(int Handle, int Address, ref double Value, int Size, ref int BytesWritten);
[DllImport("kernel32", EntryPoint = "ReadProcessMemory")]
private static extern byte ReadProcessMemoryByte(int Handle, int Address, ref byte Value, int Size, ref int BytesRead);
[DllImport("kernel32", EntryPoint = "ReadProcessMemory")]
private static extern int ReadProcessMemoryInteger(int Handle, int Address, ref int Value, int Size, ref int BytesRead);
[DllImport("kernel32", EntryPoint = "ReadProcessMemory")]
private static extern float ReadProcessMemoryFloat(int Handle, int Address, ref float Value, int Size, ref int BytesRead);
[DllImport("kernel32", EntryPoint = "ReadProcessMemory")]
private static extern double ReadProcessMemoryDouble(int Handle, int Address, ref double Value, int Size, ref int BytesRead);
[DllImport("kernel32")]
private static extern int CloseHandle(int Handle);
[DllImport("user32")]
private static extern int FindWindow(string sClassName, string sAppName);
[DllImport("user32")]
private static extern int GetWindowThreadProcessId(int HWND, out int processId);
public static string CheckGame(string WindowTitle)
{
string result = "";
checked
{
try
{
int Proc;
int HWND = FindWindow(null, WindowTitle);
GetWindowThreadProcessId(HWND, out Proc);
int Handle = OpenProcess(PROCESS_ALL_ACCESS, 0, Proc);
if (Handle != 0)
{
result = "Game is running...";
}
else
{
result = "Game is not running...";
}
CloseHandle(Handle);
}
catch
{ }
}
return result;
}
public static byte ReadByte(string EXENAME, int Address)
{
byte Value = 0;
checked
{
try
{
Process[] Proc = Process.GetProcessesByName(EXENAME);
if (Proc.Length != 0)
{
int Bytes = 0;
int Handle = OpenProcess(PROCESS_ALL_ACCESS, 0, Proc[0].Id);
if (Handle != 0)
{
ReadProcessMemoryByte(Handle, Address, ref Value, 2, ref Bytes);
CloseHandle(Handle);
}
}
}
catch
{ }
}
return Value;
}
public static int ReadInteger(string EXENAME, int Address)
{
int Value = 0;
checked
{
try
{
Process[] Proc = Process.GetProcessesByName(EXENAME);
if (Proc.Length != 0)
{
int Bytes = 0;
int Handle = OpenProcess(PROCESS_ALL_ACCESS, 0, Proc[0].Id);
if (Handle != 0)
{
ReadProcessMemoryInteger(Handle, Address, ref Value, 4, ref Bytes);
CloseHandle(Handle);
}
}
}
catch
{ }
}
return Value;
}
public static float ReadFloat(Process[] Proc, int Address)
{
float Value = 0;
checked
{
try
{
if (Proc.Length != 0)
{
int Bytes = 0;
int Handle = OpenProcess(PROCESS_ALL_ACCESS, 0, Proc[0].Id);
if (Handle != 0)
{
ReadProcessMemoryFloat((int)Handle, Address, ref Value, 4, ref Bytes);
CloseHandle(Handle);
}
}
}
catch
{ }
}
return Value;
}
public static int ReadPointerInteger(string EXENAME, int Pointer, int[] Offset)
{
int Value = 0;
checked
{
try
{
Process[] Proc = Process.GetProcessesByName(EXENAME);
if (Proc.Length != 0)
{
int Bytes = 0;
int Handle = OpenProcess(PROCESS_ALL_ACCESS, 0, Proc[0].Id);
if (Handle != 0)
{
foreach (int i in Offset)
{
ReadProcessMemoryInteger((int)Handle, Pointer, ref Pointer, 4, ref Bytes);
Pointer += i;
}
ReadProcessMemoryInteger((int)Handle, Pointer, ref Value, 4, ref Bytes);
CloseHandle(Handle);
}
}
}
catch
{ }
}
return Value;
}
public static float ReadPointerFloat(Process[] Proc, int Pointer, int[] Offset)
{
float Value = 0;
checked
{
try
{
if (Proc.Length != 0)
{
int Bytes = 0;
int Handle = OpenProcess(PROCESS_ALL_ACCESS, 0, Proc[0].Id);
if (Handle != 0)
{
foreach (int i in Offset)
{
ReadProcessMemoryInteger((int)Handle, Pointer, ref Pointer, 4, ref Bytes);
Pointer += i;
}
ReadProcessMemoryFloat((int)Handle, Pointer, ref Value, 4, ref Bytes);
CloseHandle(Handle);
}
}
}
catch
{ }
}
return Value;
}
public static void WriteByte(string EXENAME, int Address, byte Value)
{
checked
{
try
{
Process[] Proc = Process.GetProcessesByName(EXENAME);
if (Proc.Length != 0)
{
int Bytes = 0;
int Handle = OpenProcess(PROCESS_ALL_ACCESS, 0, Proc[0].Id);
if (Handle != 0)
{
WriteProcessMemoryByte(Handle, Address, ref Value, 2, ref Bytes);
}
CloseHandle(Handle);
}
}
catch
{ }
}
}
public static void WriteInteger(string EXENAME, int Address, int Value)
{
checked
{
try
{
Process[] Proc = Process.GetProcessesByName(EXENAME);
if (Proc.Length != 0)
{
int Bytes = 0;
int Handle = OpenProcess(PROCESS_ALL_ACCESS, 0, Proc[0].Id);
if (Handle != 0)
{
WriteProcessMemoryInteger(Handle, Address, ref Value, 4, ref Bytes);
}
CloseHandle(Handle);
}
}
catch
{ }
}
}
public static void WriteFloat(Process[] Proc, int Address, float Value)
{
checked
{
try
{
if (Proc.Length != 0)
{
int Bytes = 0;
int Handle = OpenProcess(PROCESS_ALL_ACCESS, 0, Proc[0].Id);
if (Handle != 0)
{
WriteProcessMemoryFloat(Handle, Address, ref Value, 4, ref Bytes);
}
CloseHandle(Handle);
}
}
catch
{ }
}
}
public static void WriteDouble(string EXENAME, int Address, double Value)
{
checked
{
try
{
Process[] Proc = Process.GetProcessesByName(EXENAME);
if (Proc.Length != 0)
{
int Bytes = 0;
int Handle = OpenProcess(PROCESS_ALL_ACCESS, 0, Proc[0].Id);
if (Handle != 0)
{
WriteProcessMemoryDouble(Handle, Address, ref Value, 8, ref Bytes);
}
CloseHandle(Handle);
}
}
catch
{ }
}
}
public static void WritePointerByte(string EXENAME, int Pointer, int[] Offset, byte Value)
{
checked
{
try
{
Process[] Proc = Process.GetProcessesByName(EXENAME);
if (Proc.Length != 0)
{
int Handle = OpenProcess(PROCESS_ALL_ACCESS, 0, Proc[0].Id);
if (Handle != 0)
{
int Bytes = 0;
foreach (int i in Offset)
{
ReadProcessMemoryInteger(Handle, Pointer, ref Pointer, 4, ref Bytes);
Pointer += i;
}
WriteProcessMemoryByte(Handle, Pointer, ref Value, 2, ref Bytes);
}
CloseHandle(Handle);
}
}
catch
{ }
}
}
public static void WritePointerInteger(string EXENAME, int Pointer, int[] Offset, int Value)
{
checked
{
try
{
Process[] Proc = Process.GetProcessesByName(EXENAME);
if (Proc.Length != 0)
{
int Handle = OpenProcess(PROCESS_ALL_ACCESS, 0, Proc[0].Id);
if (Handle != 0)
{
int Bytes = 0;
foreach (int i in Offset)
{
ReadProcessMemoryInteger(Handle, Pointer, ref Pointer, 4, ref Bytes);
Pointer += i;
}
WriteProcessMemoryInteger(Handle, Pointer, ref Value, 4, ref Bytes);
}
CloseHandle(Handle);
}
}
catch
{ }
}
}
public static void WritePointerFloat(Process[] Proc, int Pointer, int[] Offset, float Value)
{
checked
{
try
{
if (Proc.Length != 0)
{
int Handle = OpenProcess(PROCESS_ALL_ACCESS, 0, Proc[0].Id);
if (Handle != 0)
{
int Bytes = 0;
foreach (int i in Offset)
{
ReadProcessMemoryInteger(Handle, Pointer, ref Pointer, 4, ref Bytes);
Pointer += i;
}
WriteProcessMemoryFloat(Handle, Pointer, ref Value, 4, ref Bytes);
}
CloseHandle(Handle);
}
}
catch
{ }
}
}
public static void WritePointerDouble(string EXENAME, int Pointer, int[] Offset, double Value)
{
checked
{
try
{
Process[] Proc = Process.GetProcessesByName(EXENAME);
if (Proc.Length != 0)
{
int Handle = OpenProcess(PROCESS_ALL_ACCESS, 0, Proc[0].Id);
if (Handle != 0)
{
int Bytes = 0;
foreach (int i in Offset)
{
ReadProcessMemoryInteger(Handle, Pointer, ref Pointer, 4, ref Bytes);
Pointer += i;
}
WriteProcessMemoryDouble(Handle, Pointer, ref Value, 8, ref Bytes);
}
CloseHandle(Handle);
}
}
catch
{ }
}
}
}