Skip to content

Networked example needed #12

Description

@vilcans

The example uses a mock connection, so when I tried to implement real networking, that took a while. It would be nice to have an example of a simple but more "real" project.

FWIW, here's what I made: https://github.com/vilcans/orbgame. It's maybe not simple enough to use as an example, and maybe I'm not doing things the right way either, as I'm new to Bevy and hence also crystalorb in Bevy. I haven't figured out how to get events for disconnects yet, so players never disappear.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions