Declaring MatOfDouble(0,0,0,0,0) causes immediate crash on Hololens, ARM64. Works fine in Unity editor.
Try-Catch not returning exception.
Creating Mat, and other wrappers (points2f etc) works fine.
Tried other allocations:
.fromArray(0.0, 0.0, 0.0, 0.0, 0.0); and
new MatOfDouble(new double[] { 0.0, 0.0, 0.0, 0.0, 0.0 });
both also cause similar crash.
Both opencv_calib3d4100 and opencvforunity are in \Assets\OpenCVForUnity\Plugins\WSA\UWP\ARM64