The icon for this module is a bucket.
When enabled the configured items will be added to the player's drops when they die
items:
example wool:
amount: 3
type: WOOL
data: 4
example dirt:
amount: 2
type: DIRTEach item (example wool/example dirt) should have a unique name
amount - how many to drop
type - the Material name to drop
data - optional, if provided sets the durability value of the item