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LoopSelectionDialogLib.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProjectGuid>{41C94979-CE5A-4582-888A-1BEE98DD43D3}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>LoopSelectionDialogLib</RootNamespace>
<AssemblyName>LoopSelectionDialogLib</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile>Client</TargetFrameworkProfile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>TRACE;DEBUG;LOOP_SELECTION_DIALOG_LIB</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE;LOOP_SELECTION_DIALOG_LIB</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Platform\Linux.cs" />
<Compile Include="Platform\OSX.cs" />
<Compile Include="Platform\Win32.cs" />
<Compile Include="Platform\Win32.DirectSound.cs" />
<Compile Include="Platform\Win32.DirectSoundBuffer.cs" />
<Compile Include="System\Audio\AudioBuffer.cs" />
<Compile Include="System\Audio\AudioDevice.cs" />
<Compile Include="System\Audio\AudioProvider.cs" />
<Compile Include="System\Audio\BufferData.cs" />
<Compile Include="System\Audio\wAudioBuffer.cs" />
<Compile Include="System\Audio\wAudioDevice.cs" />
<Compile Include="System\Audio\wAudioProvider.cs" />
<Compile Include="System\Audio\WaveFormatEx.cs" />
<Compile Include="System\Audio\WaveFormatTag.cs" />
<Compile Include="System\Memory.cs" />
<Compile Include="System\StringExtension.cs" />
<Compile Include="System\VoidPtr.cs" />
<Compile Include="System\Windows\Controls\CustomTrackBar.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="System\Windows\Forms\BrstmConverterDialog.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="System\Audio\IAudioStream.cs" />
<Compile Include="System\Int16Extension.cs" />
<Compile Include="System\Int32Extension.cs" />
<Compile Include="System\Int64Extension.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="System\SingleExtension.cs" />
<Compile Include="System\UInt16Extension.cs" />
<Compile Include="System\UInt32Extension.cs" />
<Compile Include="System\UInt64Extension.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="System\Windows\Forms\BrstmConverterDialog.resx">
<DependentUpon>BrstmConverterDialog.cs</DependentUpon>
</EmbeddedResource>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>