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Add unit tests for core TetraChess game logic #9

@DhanushNehru

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@DhanushNehru

TetraChess currently has no automated unit test coverage for its core game logic, including move validation, turn order in a 4‑player setting, piece capture rules, and basic win/elim conditions. This issue tracks adding a focused unit test suite to ensure the core rules behave correctly and to prevent regressions as new features are added.

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