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enhancementNew feature or requestNew feature or requestgood first issueGood for newcomersGood for newcomershelp wantedExtra attention is neededExtra attention is needed
Description
TetraChess currently has no automated unit test coverage for its core game logic, including move validation, turn order in a 4‑player setting, piece capture rules, and basic win/elim conditions. This issue tracks adding a focused unit test suite to ensure the core rules behave correctly and to prevent regressions as new features are added.
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enhancementNew feature or requestNew feature or requestgood first issueGood for newcomersGood for newcomershelp wantedExtra attention is neededExtra attention is needed