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There is a minor(?) bug that occurs during the second phase of the final boss in the SMW ROM hack, VIP Mario 5. The bug, pictured:
Bugged lines rendering below the magic circle background (It uses Mode 7 rotation).
Occurs even when using 1x Mode 7 scale, and only goes away if instead using "Disabled".
Relevant resources: https://www.dropbox.com/s/8p4ig0pk62u2q2h/VIPmario5_mode7bug_for_DerKoun.7z?dl=0
(Patch is applied to an english SMW ROM! Bug can be found in Save state slot 4.)
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There is a minor(?) bug that occurs during the second phase of the final boss in the SMW ROM hack, VIP Mario 5.
![image](https://user-images.githubusercontent.com/14850864/92025570-bd180280-ed2d-11ea-8fae-9286f96f5cf5.png)
The bug, pictured:
Bugged lines rendering below the magic circle background (It uses Mode 7 rotation).
Occurs even when using 1x Mode 7 scale, and only goes away if instead using "Disabled".
Relevant resources:
https://www.dropbox.com/s/8p4ig0pk62u2q2h/VIPmario5_mode7bug_for_DerKoun.7z?dl=0
(Patch is applied to an english SMW ROM! Bug can be found in Save state slot 4.)
The text was updated successfully, but these errors were encountered: