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[Enhancement] asymmetrical aspect ratio #38
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I'll be away until Monday, so just a short answer: it should be relatively easy. BTW, if 21:9 is not enough have a look at the readme. Setting overrides allow any AR or additional pixel column count. Maybe that can make the feature unnecessary (except for more convenience) |
Oh I had assumed the overrides couldn't do anything that normal settings couldn't. |
Setting overrides will get some settings exclusively if they are niche or experimental. Also they'll get more fine-grained versions of settings from the dialog. |
This is a feature request, sorry if this isn't the right place.
What I would ideally like is a 16:9 option where the expected frame is all the way to the right of the 16:9 field of view. The use case would be streaming Super Mario World Kaizo Hacks where I really only care for the normal field of view while playing but would like to render a full 16:9 just for the viewer for visual interest which would be partially covered up by transparent overlays.
If it's not clear I'll include a picture.
I was trying to accomplish this by just rendering at 21:9 but it's not quite enough as you can see.
I was looking through the code myself but am not very proficient in C programming. If someone gave me some pointers though I would still want to try this myself.
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