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0 / 10 of 1 issue completedDescription
Implement a render graph which can:
- Support caching of render graph to avoid recompilation per frame
- Cache pipeline resources to avoid needless rebuilding
- Support graph rebuilding through a dirty marking system for resources/pipelines properties' which are tied per-frame data ie resolution
- Virtual resources
- Per-frame binding of resources externally
- Persistent (multi-frame) binding of resources externally
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