From b34df8bfbe087f3036df2d1c3ccf57c2fcdc69f6 Mon Sep 17 00:00:00 2001 From: Dan Bryce Date: Tue, 7 Jan 2020 20:40:21 +0000 Subject: [PATCH] Fix poorly-placed objects --- docs/TODO.md | 18 ++++++++++++------ .../Assets/Prefabs/Cameras/Main Camera.prefab | 2 +- hovership/Assets/_Scenes/SkyBastion.unity | 8 ++++---- 3 files changed, 17 insertions(+), 11 deletions(-) diff --git a/docs/TODO.md b/docs/TODO.md index 4bdedc5..711012f 100644 --- a/docs/TODO.md +++ b/docs/TODO.md @@ -6,7 +6,6 @@ - Notify the player once all Power Shards have been collected - Particle effects when picking up a Power Shard - - Sound effects - Music - Configure launcher - Custom cursor @@ -64,19 +63,21 @@ ### Scene - Add raised areas of land atop the Castle terrain - - Add windows / chimneys to town + - Add windows / chimneys / fences to town - Add trees / rocks around the Castle terrain - Add distant islands / clouds within scene ### Terrain + - Combine all terrain pieces into one mesh? - Village terrain piece (some janky geometry at edges) - Terrain pieces need bottoms! + - Castle terrain is very messy on the sides - Normalise terrain pieces (use same scale / style for all) ### Objects - - House (add wooden beams?) + - House (add wooden beams? recalculate normals?) - Chimney (doesn't fit properly with the house) ### Skybox @@ -87,6 +88,12 @@ - Mountain bottoms should not be visible - Apply blur effect +## Sounds + + - Improve engine sound + - Turret fire + - Bullet hit + ## New Assets @@ -120,12 +127,11 @@ - Tunnel segments - Tunnel arches - Torches (with light source) - - Lanterns/standing torches + - Lanterns / standing torches - Crop furrows - Crops - Button - Flags - - Power shards ### Mobs @@ -133,4 +139,4 @@ - Sheep - Cows - Chickens - - Turrets + - Turret bullets diff --git a/hovership/Assets/Prefabs/Cameras/Main Camera.prefab b/hovership/Assets/Prefabs/Cameras/Main Camera.prefab index 96223f6..ddb8abe 100644 --- a/hovership/Assets/Prefabs/Cameras/Main Camera.prefab +++ b/hovership/Assets/Prefabs/Cameras/Main Camera.prefab @@ -220,5 +220,5 @@ SphereCollider: m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 - m_Radius: 0.5 + m_Radius: 0.4 m_Center: {x: 0, y: 0, z: 0} diff --git a/hovership/Assets/_Scenes/SkyBastion.unity b/hovership/Assets/_Scenes/SkyBastion.unity index e3bf2b4..cb146c1 100644 --- a/hovership/Assets/_Scenes/SkyBastion.unity +++ b/hovership/Assets/_Scenes/SkyBastion.unity @@ -1985,7 +1985,7 @@ PrefabInstance: - target: {fileID: 5830814834849232894, guid: f1ec465590e78274db7911fdc42a1b1b, type: 3} propertyPath: m_LocalPosition.x - value: -36.2 + value: -36.8 objectReference: {fileID: 0} - target: {fileID: 5830814834849232894, guid: f1ec465590e78274db7911fdc42a1b1b, type: 3} @@ -3543,12 +3543,12 @@ PrefabInstance: - target: {fileID: 4503448595654015889, guid: 28fd45a2b1d572344b11cf5dc1c10175, type: 3} propertyPath: m_LocalPosition.y - value: -8.34 + value: -7.58 objectReference: {fileID: 0} - target: {fileID: 4503448595654015889, guid: 28fd45a2b1d572344b11cf5dc1c10175, type: 3} propertyPath: m_LocalPosition.z - value: -46.211956 + value: -40.83 objectReference: {fileID: 0} - target: {fileID: 4503448595654015889, guid: 28fd45a2b1d572344b11cf5dc1c10175, type: 3} @@ -19702,7 +19702,7 @@ PrefabInstance: - target: {fileID: 7353752823523914864, guid: 603a95d36f243af4abefcde699587b19, type: 3} propertyPath: m_LocalPosition.y - value: 8.65 + value: 8.694 objectReference: {fileID: 0} - target: {fileID: 7353752823523914864, guid: 603a95d36f243af4abefcde699587b19, type: 3}