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tr_shader: do not re-enable stages after parsing
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src/engine/renderer/tr_shader.cpp

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@@ -3872,8 +3872,6 @@ static bool ParseShader( const char *_text )
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return false;
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}
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stage->active = true;
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/* Examples of shaders with light styles, those
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shaders are generated by the q3map2 map compiler.
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