diff --git a/src/main/resources/assets/spectrum/lang/zh_cn.json b/src/main/resources/assets/spectrum/lang/zh_cn.json index 7a23a5f6ce..1908e0bf7e 100644 --- a/src/main/resources/assets/spectrum/lang/zh_cn.json +++ b/src/main/resources/assets/spectrum/lang/zh_cn.json @@ -127,7 +127,7 @@ "effect.spectrum.another_roll.desc": "影响幸运、抢夺和其他基于运气的附魔掉落.", "effect.spectrum.scarred": "重伤", "effect.spectrum.scarred.desc": "停止自然生命恢复,并且不能奔跑.", - "effect.spectrum.density": "肥胖", + "effect.spectrum.density": "沉重", "effect.spectrum.density.desc": "使你变重,跳跃高度降低,并增加摔落伤害.", "effect.spectrum.swiftness": "迅捷", "effect.spectrum.swiftness.desc": "增加你的攻击速度.", @@ -221,6 +221,7 @@ "container.spectrum.bedrock_anvil": "基岩铁砧", "container.spectrum.bedrock_anvil.tooltip": "坚不可摧.免费重命名,无等级花销上限", "container.spectrum.bedrock_anvil.tooltip2": "且可以为物品添加鼠标悬浮描述信息", + "container.spectrum.bedrock_anvil.tooltip3": "加入颜料可以改变物品名字颜色", "container.spectrum.bedrock_anvil.lore": "物品描述:", "container.spectrum.rei.anvil_crushing.title": "铁砧粉碎", "container.spectrum.rei.anvil_crushing.low_force_required": "所需力度:低", @@ -233,8 +234,8 @@ "container.spectrum.rei.primordial_fire_burning.title": "原初火焰燃烧", "container.spectrum.rei.crafting_time": "%f 秒", "container.spectrum.rei.crafting_time_one_second": "%f 秒", - "container.spectrum.rei.crafting_time_and_xp": "%f 秒 -%f XP", - "container.spectrum.rei.crafting_time_one_second_and_xp": "%f 秒 -%f 经验", + "container.spectrum.rei.crafting_time_and_xp": "%f 秒 | 获得 %f XP", + "container.spectrum.rei.crafting_time_one_second_and_xp": "%f 秒 | 获得 %f 经验", "container.spectrum.rei.pedestal_crafting.secret_recipe": "秘方!", "container.spectrum.rei.pedestal_crafting.secret_recipe.hint": "秘方!给你个暗示:", "container.spectrum.rei.enchanter_recipe": "附魔基座配方", @@ -425,7 +426,7 @@ "spectrum.tooltip.ink_drain.tooltip.maxed_out": "§f⭐§r 已满 §f⭐§r", "spectrum.recipe.fusion_shrine.explanation.draconic_twinsword": "小心处理", "spectrum.recipe.fusion_shrine.explanation.draconic_twinsword_reclaim": "如果你丢失了其中一把", - "spectrum.recipe.fusion_shrine.explanation.soothing_bouquet": "须在熟睡时进行", + "spectrum.recipe.fusion_shrine.explanation.soothing_bouquet": "须在午夜进行", "spectrum.recipe.fusion_shrine.explanation.onyx_shard": "须在新月时的午夜进行", "spectrum.recipe.fusion_shrine.explanation.decay_away": "须在晴天进行", "spectrum.recipe.fusion_shrine.explanation.ominous_sapling": "须在白天进行", @@ -502,7 +503,7 @@ "spectrum.subtitles.entity.eraser.step": "消色虫:爬行", "spectrum.subtitles.impact_base": "强烈撞击", "spectrum.subtitles.impaling_hit": "某物被刺穿", - "spectrum.subtitles.item.omni_accelerator.shoot": "全能发射器:被射出", + "spectrum.subtitles.item.omni_accelerator.shoot": "全能发射器:发射", "spectrum.subtitles.item.guidebook.pages": "翻页", "spectrum.subtitles.legendary_weapon_craft": "传奇武器锻造完成", "spectrum.subtitles.metal_hit": "金属碰撞声", @@ -672,7 +673,7 @@ "spectrum.toast.message.ascend_kindling.title": "哦不!", "spectrum.toast.message.ascend_kindling.text": "§lLorian 会记住这一点.", "spectrum.toast.message.vivisect_kindling.title": "§l你这个怪物……", - "spectrum.toast.message.vivisect_kindling.text": "你怎么了?", + "spectrum.toast.message.vivisect_kindling.text": "你在干什么!?", "text.autoconfig.Spectrum.title": "光谱世界", "text.autoconfig.Spectrum.option.ToastTimeMilliseconds": "游戏内配方/解锁弹窗在屏幕上停留的时间(毫秒)", @@ -696,15 +697,15 @@ "text.autoconfig.Spectrum.option.VanillaRecipeCraftingTimeTicks": "七彩基座合成原版配方所需游戏刻数", "text.autoconfig.Spectrum.option.FadingDecayTickRate": "褪解微生物扩散速度", "text.autoconfig.Spectrum.option.FailingDecayTickRate": "蚀解微生物扩散速度", - "text.autoconfig.Spectrum.option.RuinDecayTickRate": "坏灭微生物扩散速度", + "text.autoconfig.Spectrum.option.RuinDecayTickRate": "毁蚀微生物扩散速度", "text.autoconfig.Spectrum.option.ForfeitureDecayTickRate": "畏怖微生物扩散速度", "text.autoconfig.Spectrum.option.CanBottleUpFading": "是否可以用瓶子收集褪解微生物", "text.autoconfig.Spectrum.option.CanBottleUpFailing": "是否可以用瓶子收集蚀解微生物", - "text.autoconfig.Spectrum.option.CanBottleUpRuin": "是否可以用瓶子收集坏灭微生物", + "text.autoconfig.Spectrum.option.CanBottleUpRuin": "是否可以用瓶子收集毁蚀微生物", "text.autoconfig.Spectrum.option.CanBottleUpForfeiture": "是否可以用瓶子收集畏怖微生物", "text.autoconfig.Spectrum.option.FadingCanDestroyBlockEntities": "褪解微生物是否可以取代方块实体", "text.autoconfig.Spectrum.option.FailingCanDestroyBlockEntities": "蚀解微生物是否可以取代方块实体", - "text.autoconfig.Spectrum.option.RuinCanDestroyBlockEntities": "坏灭微生物是否可以取代方块实体", + "text.autoconfig.Spectrum.option.RuinCanDestroyBlockEntities": "毁蚀微生物是否可以取代方块实体", "text.autoconfig.Spectrum.option.ForfeitureCanDestroyBlockEntities": "畏怖微生物是否可以取代方块实体", "text.autoconfig.Spectrum.option.LogPlacingOfDecay": "在服务器日志中记录微生物的放置", "text.autoconfig.Spectrum.option.BlockSoundVolume": "多方块结构的音效音量大小", @@ -773,7 +774,7 @@ "text.autoconfig.Spectrum.option.AzureDikeHudOffsetYWithArmor": "存在护甲值时蔚蓝护盾值显示栏在屏幕上的Y坐标位置.默认值:在护甲值上方", "text.autoconfig.Spectrum.option.AzureDikeHudOffsetYForEachRowOfExtraHearts": "新增的每一行蔚蓝护盾值在屏幕上的Y坐标增量", "text.autoconfig.Spectrum.option.ColoredTreePatchChanceChunk": "在所有X个区块中试图生成染色的树", - "text.autoconfig.Spectrum.option.OmniAcceleratorPvP": "允许使用全能发射器PvP", + "text.autoconfig.Spectrum.option.OmniAcceleratorPvP": "允许使用全能发射器攻击其他玩家", "text.autoconfig.Spectrum.option.QuitoxicSpawnTag": "基于标签生成奇毒苇", "block.spectrum.upgrade_speed": "I级合成加速器", @@ -847,7 +848,7 @@ "block.spectrum.deep_light_chiseled_preservation_stone.puzzle7": "你会为了追求真理而迷失吗?", "block.spectrum.deep_light_chiseled_preservation_stone.puzzle8": "只为见到那视线之外的真相?", "block.spectrum.preservation_roundel": "保护圆盘", - "block.spectrum.dike_gate": "蔚蓝立场", + "block.spectrum.dike_gate": "蔚蓝力场", "block.spectrum.dike_gate_fountain": "蔚蓝力场源泉", "block.spectrum.dream_gate": "幻梦之门", "block.spectrum.invisible_wall": "无形的墙", @@ -2077,7 +2078,7 @@ "block.spectrum.pure_lapis_block": "原生青金石块", "block.spectrum.pure_copper_block": "原生铜块", "block.spectrum.pure_quartz_block": "原生石英块", - "block.spectrum.pure_glowstone_block": "原生萤石块", + "block.spectrum.pure_glowstone_block": "原生荧石块", "block.spectrum.pure_prismarine_block": "原生海晶石块", "block.spectrum.pure_certus_quartz_block": "原生水晶石英块", "block.spectrum.pure_fluix_block": "原生福鲁伊克斯块", @@ -2127,7 +2128,7 @@ "block.spectrum.incandescent_amalgam": "白炽醇合物", "block.spectrum.incandescent_amalgam.tooltip": "§6⚠§r 高威力魔法炸药,小心轻放", "block.spectrum.incandescent_amalgam.tooltip_power": "爆炸威力:%d", - "block.spectrum.incandescent_amalgam.tooltip.preview": "随着时间的推移变得更具爆炸性", + "block.spectrum.incandescent_amalgam.tooltip.preview": "发酵时间越长,爆炸威力越大。", "item.spectrum.pipe_bomb": "管式炸弹", "item.spectrum.pipe_bomb.tooltip": "对生物造成高伤害 -不会破坏方块", @@ -2513,8 +2514,8 @@ "recipe.spectrum.spawner.lore.changed_creature": "将刷怪笼生物改为头颅对应的生物", "recipe.spectrum.spawner.lore.increased_max_nearby_entities": "增大刷怪笼的刷怪生物上限", "recipe.spectrum.spawner.lore.increased_required_player_range": "提升刷怪笼激活半径", - "recipe.spectrum.spawner.lore.increased_spawn_count": "生成数量已增加", - "recipe.spectrum.spawner.lore.decreased_spawn_delay": "生成延迟已降低", + "recipe.spectrum.spawner.lore.increased_spawn_count": "增加生成数量", + "recipe.spectrum.spawner.lore.decreased_spawn_delay": "降低生成延迟", "item.spectrum.citrine_shard": "黄水晶碎片", "item.spectrum.topaz_shard": "托帕石碎片", @@ -2957,7 +2958,7 @@ "trinkets.slot.legs.pigment_palette": "调色板", "info.spectrum.tooltip.adulterated.info": " [只有你能看到]", - "info.spectrum.tooltip.adulterated.effect": "被 %s 污染", + "info.spectrum.tooltip.adulterated.effect": "被 %s 掺杂", "item.spectrum.creative_only": "创造模式专属", "item.spectrum.fanciful_stone_ring": "华美石戒指", @@ -3244,7 +3245,7 @@ "item.spectrum.bottle_of_fading.tooltip": "§2滑溜溜的", "item.spectrum.bottle_of_failing": "蚀解之瓶", "item.spectrum.bottle_of_failing.tooltip": "§e⚠饥饿", - "item.spectrum.bottle_of_ruin": "坏灭之瓶", + "item.spectrum.bottle_of_ruin": "毁蚀之瓶", "item.spectrum.bottle_of_ruin.tooltip": "§4⚠ 我大概会后悔这么做的", "item.spectrum.bottle_of_forfeiture": "畏怖之瓶", "item.spectrum.bottle_of_forfeiture.tooltip": "§4⚠ 我希望明白自己在做什么", @@ -3252,7 +3253,7 @@ "item.spectrum.bottle_of_decay_away.tooltip": "§2对受侵蚀的地域直接使用即可", "block.spectrum.fading": "褪解微生物", "block.spectrum.failing": "蚀解微生物", - "block.spectrum.ruin": "坏灭微生物", + "block.spectrum.ruin": "毁蚀微生物", "block.spectrum.forfeiture": "畏怖微生物", "block.spectrum.decay_away": "祛消解微生物", "block.spectrum.particle_spawner": "粒子生成器", @@ -3472,7 +3473,7 @@ "tag.spectrum.hoes": "锄", "tag.spectrum.hummingstones": "嗡鸣石", "tag.spectrum.ink_containers": "墨水容器", - "tag.spectrum.kindling_food": "引火食物", + "tag.spectrum.kindling_food": "小火龙食物", "tag.spectrum.pickaxes": "镐", "tag.spectrum.pure_resource_blocks": "原生资源块", "tag.spectrum.shovels": "铲", @@ -4062,6 +4063,9 @@ "book.spectrum.guidebook.dragonbone.page2.title": "尘归尘", "book.spectrum.guidebook.dragonbone.page2.text": "[炼化炉](entry://ink/cinderhearth)是唯一能产生足够热量将这些骨头变成灰烬的东西", "book.spectrum.guidebook.dragonbone.page6.text": "大多数方块可以通过[炼化炉](entry://ink/cinderhearth)恢复到其磨制状态.", + "book.spectrum.guidebook.dragonbone.anvil_crushing.text": "虽然这些骨头相当坚固,但只要有足够的力量仍能将其粉碎,成为一种特殊的肥料。", + "book.spectrum.guidebook.dragonbone.dragonrot_converting.text": "这种搭配在某种程度上极度具有讽刺意味. 看似病态的东西,就好比在鸡肉上裹一层蛋液,最后变成了龙浆-龙骨=......啥都没有. 只是......一撮灰.", + "book.spectrum.guidebook.dragonjags.name": "龙棘草", "book.spectrum.guidebook.dragonjags.page0.text": "这些野蛮的植物几乎可以在任何地方生长,甚至可以长在普通的岩石上.", @@ -4382,7 +4386,7 @@ "book.spectrum.guidebook.hints.resonant_lily.page0.text": "在[水晶花园](entry://dimension/crystal_gardens)中,生长在[液态水晶](entry://general/liquid_crystal)附近的花朵具有奇特的特性.它们是否沾染了灵气而改变了呢?", "book.spectrum.guidebook.hints.resonant_lily.page1.text": "我没时间来培育新植物.但如果我把手里现有的植物扔进液体中来加速这个过程呢?", "book.spectrum.guidebook.hints.ruin.name": "实验#3", - "book.spectrum.guidebook.hints.ruin.page0.text": "坏灭微生物,顾名思义,能够消化无论多么强硬的材料,甚至是你没法破坏的材料……", + "book.spectrum.guidebook.hints.ruin.page0.text": "毁蚀微生物,顾名思义,能够消化无论多么强硬的材料,甚至是你没法破坏的材料……", "book.spectrum.guidebook.hints.ruin.page1.text": "还能有比基岩更坚硬的材料吗?记住留好后手,别让场面失控.", "book.spectrum.guidebook.hints.shimmerstone.page0.text": "主世界海平面以上能找到这种新矿石.", "book.spectrum.guidebook.hints.shimmerstone.page1.text": "这种矿石在主世界中层与上层大量生成,常常在山峦表面暴露.", @@ -4457,7 +4461,7 @@ "book.spectrum.guidebook.ideas.resonant_lily.page0.text": "在[水晶花园](entry://dimension/crystal_gardens)里, 在[液体水晶](entry://general/liquid_crystal)周围生长的花朵都有奇怪的共性.它们与这种液体的亲近是否改变了它们的形态?.", "book.spectrum.guidebook.ideas.resonant_lily.page1.text": "我可没那么多时间去种一棵这样的新植物. 但如果我把一朵现有的花扔进液体里以加快进程呢?", "book.spectrum.guidebook.ideas.ruin.name": "实验 #3", - "book.spectrum.guidebook.ideas.ruin.page0.text": "我称之为坏灭的这个微生物具有绝对的侵蚀性,能够吞噬最坚韧的材料.即使是我以前从未打破过的坚硬材料也不例外.", + "book.spectrum.guidebook.ideas.ruin.page0.text": "我称之为毁蚀的这个微生物具有绝对的侵蚀性,能够吞噬最坚韧的材料.即使是我以前从未打破过的坚硬材料也不例外.", "book.spectrum.guidebook.ideas.ruin.page1.text": "还有什么比不可破坏的基岩地板更坚韧呢? 我最好还是准备一些祛消解之瓶作为备用计划,以免事态变得不可控.", "book.spectrum.guidebook.ideas.shimmerstone.page0.text": "随着我对这个世界的理解不断加深,我对异常的感知能力也增强了.我相信我在地表及其以上的地面上看到了一种尚未被发现的黄色矿石.", "book.spectrum.guidebook.ideas.shimmerstone.page1.text": "它在主世界中上层的所有生物群落中都有大量堆积.它常于在山体中的地方暴露.", @@ -4644,6 +4648,7 @@ "book.spectrum.guidebook.intro.page2.text": "随着你对光谱世界的探索越发深入,你所达成的进度越多,解锁的新事物也就越多.\\\n随着你的进度,你原本熟知的世界会逐渐显露全新样貌,向你展现出前所未见的各色新事物——这些变化只对*你*展现.\\\n\\\n最终,你要汇集你的所学所识,完成最后的目标:深入基岩下方.", "book.spectrum.guidebook.intro.page3.link_text": "光谱世界的Discord", "book.spectrum.guidebook.intro.page3.text": "没有头绪吗?看看这本书或你的进度吧,它们会指引你前去探索.\\\n\\\n光谱世界仍在开发中,如果您发现Bug或者有什么建议,请加入光谱世界的Discord频道,或在GitHub上报告!\\\n祝你玩的开心!-DaFuqs", + "book.spectrum.guidebook.intro.stuck.title": "感到毫无头绪吗?", "book.spectrum.guidebook.intro.stuck.text": "看一眼这本任务书或者你的光谱世界进度吧. 在这两个地方你都能找到下一步要做什么的提示.\\\n\\\n您的旅程中会有多棵进度树,每当你进入新的章节都会解锁一棵.", "book.spectrum.guidebook.intro.hints.title": "可选提示系统", "book.spectrum.guidebook.intro.hints.text": "你的七彩世界任务书带有提示系统. 如果你感到盲目,请随时查阅这些条目以获得一些小提示,或是完整的解决办法.\\\n\\\n这些是完全可选的 - 你使用后不会有任何损失. 当然,你也可以为自己独自走完了这个模组而感到自豪!", @@ -5096,6 +5101,7 @@ "book.spectrum.guidebook.potion_workshop_brewing.page7.text": "添加发酵蛛眼会将效果改为 **霉运** .", "book.spectrum.guidebook.potion_workshop_brewing.page19.text": "*摘自[毒药师手册](entry://dimension/lore/poisoners_handbook)中的注释。*", "book.spectrum.guidebook.potion_workshop_brewing.low_yield": "*尽管我尝试了所有方法,但这种药水的产量仍然很低.*", + "book.spectrum.guidebook.potion_workshop_brewing.low_potency_mod": "*这种药水和提升药水等级的试剂不怎么适配, 并且需要消耗更多材料以提升药水等级*", "book.spectrum.guidebook.potion_workshop_brewing.fillable_only": "*这种酿造物浓度过于高了些,无法直接作为药水或药水箭使用,只能用于可以填充药水效果的其他更复杂的东西。*", "book.spectrum.guidebook.potion_workshop_crafting": "药水工作站合成", @@ -5114,47 +5120,48 @@ "book.spectrum.guidebook.potion_workshop_reagents.page0.text": "我没有像[#](bb00bb)酿造台[#]()那样一点一点地将原料添加到药水中,而是尝试将所有原料一次性溶解在[美人鱼宝石](entry://general/mermaids_brush)中包含的液体中,并添加一些带有魔法气息的物品作为药水试剂.\\\n**突破性的进展!**\\\n\\\n每种试剂都会对[#](bb00bb)药水[#]()产生独特的效果.", "book.spectrum.guidebook.potion_workshop_reagents.page1.title": "应用规则", "book.spectrum.guidebook.potion_workshop_reagents.page1.text": "我排列试剂的顺序并不重要.\n固定加成首先生效,之后百分比加成会修改该值.\n相同的试剂不能叠加", - "book.spectrum.guidebook.potion_workshop_reagents.page2.text": "- +100%% 持续时间", - "book.spectrum.guidebook.potion_workshop_reagents.page3.text": "- +1 效果等级", - "book.spectrum.guidebook.potion_workshop_reagents.page4.text": "- 制作喷溅型药水", - "book.spectrum.guidebook.potion_workshop_reagents.page5.text": "- 搭配火药作为试剂可以制作滞留型药水\n- 玻璃瓶替换成箭就可以制作药水箭", - "book.spectrum.guidebook.potion_workshop_reagents.page6.text": "- 使药水效果不显示任何粒子", - "book.spectrum.guidebook.potion_workshop_reagents.page7.text": "- +60秒持续时间", - "book.spectrum.guidebook.potion_workshop_reagents.page8.text": "- +25%% 效果强度", - "book.spectrum.guidebook.potion_workshop_reagents.neolith.text": "- 给药水添加一种非常奇怪的味道和气味,使其无法辨别.还会将其完全染成黑色", - "book.spectrum.guidebook.potion_workshop_reagents.page10.text": "- 将负面效果转换为等效的正面效果", - "book.spectrum.guidebook.potion_workshop_reagents.page11.text": "- +20%% 效果强度\n- +20%% 持续时间", - "book.spectrum.guidebook.potion_workshop_reagents.page12.text": "- 对负面效果 +1 效果等级", - "book.spectrum.guidebook.potion_workshop_reagents.page13.text": "- +1 效果等级\n- +1 负面效果等级\n- -1 产量", - "book.spectrum.guidebook.potion_workshop_reagents.page14.text": "- +1 随机正面效果", - "book.spectrum.guidebook.potion_workshop_reagents.page15.text": "- 如果继承之前的药水效果,则主要效果的效力和持续时间增加 50%%", - "book.spectrum.guidebook.potion_workshop_reagents.page16.text": "- 有50%%的几率添加之前酿造药水的主要效果\n- 如果继承,主要效果的强度增加 100%%,持续时间减少33%%", - "book.spectrum.guidebook.potion_workshop_reagents.page17.text": "- 一开始会显著提高药效,但会随着时间的推移迅速减弱药效——不会产生立竿见影的效果", - "book.spectrum.guidebook.potion_workshop_reagents.page18.text": "- 消除滞留药水和药水箭的持续时间惩罚", - "book.spectrum.guidebook.potion_workshop_reagents.page19.text": "- 大幅提升随机属性", - "book.spectrum.guidebook.potion_workshop_reagents.page20.text": "- +200%% 持续时间\n- -25%% 效果强度", - "book.spectrum.guidebook.potion_workshop_reagents.onyx_powder.text": "- +2 产量", - "book.spectrum.guidebook.potion_workshop_reagents.page22.text": "- +1 效果等级\n- +30秒 持续时间\n- -2 产量", - "book.spectrum.guidebook.potion_workshop_reagents.page23.text": "- 使药水更加顺滑,从而饮用速度更快", - "book.spectrum.guidebook.potion_workshop_reagents.page24.text": "- +50%% 效果强度\n- -75%% 持续时间\n- -1 产量", - "book.spectrum.guidebook.potion_workshop_reagents.page25.text": "- +1 正面效果等级\n- 将药水染成随机颜色", - "book.spectrum.guidebook.potion_workshop_reagents.page26.text": "- +100%% 持续时间\n- 使药水饮用速度变慢", - "book.spectrum.guidebook.potion_workshop_reagents.page27.text": "- +100%% 效果强度\n- 使药水饮用速度变慢", - "book.spectrum.guidebook.potion_workshop_reagents.page28.text": "- -2 负面效果等级", - "book.spectrum.guidebook.potion_workshop_reagents.page29.text": "- +120秒 正面效果的持续时间", - "book.spectrum.guidebook.potion_workshop_reagents.page30.text": "- 如果继承,则上一剂药水的主要效果强度和持续时间 +100%%", - "book.spectrum.guidebook.potion_workshop_reagents.bitter_oils.text": "- (几乎)无法祛除效果\n- -4 产量", - "book.spectrum.guidebook.potion_workshop_reagents.nectardew_burgeon.text": "- +100%% 效果强度\n- +100%% 持续时间\n- -3 产量\n- 使药水具有催眠功效", - "book.spectrum.guidebook.potion_workshop_reagents.nightdew_sprout.text": "- +1 效果等级\n- +50%% 持续时间\n- -1 产量", - "book.spectrum.guidebook.potion_workshop_reagents.fissure_plum.text": "- 50%%的几率 +1 持续时间\n- 50%%的几率 +1 效果等级\n- 50%%的几率 +1 产量\n- 对负面效果的属性修正会被反转", - "book.spectrum.guidebook.potion_workshop_reagents.echo_shard.text": "- 50%% 的几率添加之前酿造的药水的主要效果", - "book.spectrum.guidebook.potion_workshop_reagents.lapis_lazuli.text": "- 50%% 的几率 +1 产量", - "book.spectrum.guidebook.potion_workshop_reagents.ash_flakes.text": "- -120秒 负面效果的持续时间", - "book.spectrum.guidebook.potion_workshop_reagents.pure_redstone.text": "- +300%% 持续时间\n- -50%% 效果强度\n- -1 产量", - "book.spectrum.guidebook.potion_workshop_reagents.pure_glowstone.text": "- +2 效果等级\n- -50%% 持续时间\n- -1 产量", - "book.spectrum.guidebook.potion_workshop_reagents.pure_lapis.text": "- +1 产量", - "book.spectrum.guidebook.potion_workshop_reagents.pure_echo.text": "= 添加之前酿造的药水的主要效果", - + "book.spectrum.guidebook.potion_workshop_reagents.redstone.text": " +100%% 持续时间", + "book.spectrum.guidebook.potion_workshop_reagents.pure_redstone.text": " +300%% 持续时间\n -50%% 效果强度\n -1 产量", + "book.spectrum.guidebook.potion_workshop_reagents.glowstone_dust.text": " +1 效果等级", + "book.spectrum.guidebook.potion_workshop_reagents.pure_glowstone.text": " +2 效果等级\n -50%% 持续时间\n -1 产量", + "book.spectrum.guidebook.potion_workshop_reagents.lapis_lazuli.text": " 50%% 的几率 +1 产量", + "book.spectrum.guidebook.potion_workshop_reagents.pure_lapis.text": " +1 产量", + "book.spectrum.guidebook.potion_workshop_reagents.gunpowder.text": " 制作喷溅型药水", + "book.spectrum.guidebook.potion_workshop_reagents.dragon_breath.text": " 搭配火药作为试剂可以制作滞留型药水\n- 玻璃瓶替换成箭就可以制作药水箭", + "book.spectrum.guidebook.potion_workshop_reagents.echo_shard.text": " 50%% 的几率添加之前酿造的药水的主要效果", + "book.spectrum.guidebook.potion_workshop_reagents.pure_echo.text": " 添加之前酿造的药水的主要效果", + "book.spectrum.guidebook.potion_workshop_reagents.topaz_powder.text": " 使药水效果不显示任何粒子", + "book.spectrum.guidebook.potion_workshop_reagents.amethyst_powder.text": " +60秒持续时间", + "book.spectrum.guidebook.potion_workshop_reagents.citrine_powder.text": " +25%% 效果强度", + "book.spectrum.guidebook.potion_workshop_reagents.onyx_powder.text": " +2 产量", + "book.spectrum.guidebook.potion_workshop_reagents.moonstone_powder.text": " 将负面效果转换为等效的正面效果", + "book.spectrum.guidebook.potion_workshop_reagents.shimmerstone_gem.text": " +20%% 效果强度\n +20%% 持续时间", + "book.spectrum.guidebook.potion_workshop_reagents.quitoxic_powder.text": " 对负面效果 +1 效果等级", + "book.spectrum.guidebook.potion_workshop_reagents.stratine_fragments.text": " +1 效果等级\n +1 负面效果等级\n -1 产量", + "book.spectrum.guidebook.potion_workshop_reagents.paltaeria_fragments.text": " +1 随机正面效果", + "book.spectrum.guidebook.potion_workshop_reagents.stardust.text": " 如果继承之前的药水效果,则主要效果的效力和持续时间增加 50%%", + "book.spectrum.guidebook.potion_workshop_reagents.star_fragment.text": " 有50%%的几率添加之前酿造药水的主要效果\n- 如果继承,主要效果的强度增加 100%%,持续时间减少33%%", + "book.spectrum.guidebook.potion_workshop_reagents.storm_stone.text": " 一开始会显著提高药效,但会随着时间的推移迅速减弱药效——不会产生立竿见影的效果", + "book.spectrum.guidebook.potion_workshop_reagents.raw_azurite.text": " 消除滞留药水和药水箭的持续时间惩罚", + "book.spectrum.guidebook.potion_workshop_reagents.four_leaf_clover.text": " 大幅提升一种随机属性", + "book.spectrum.guidebook.potion_workshop_reagents.vegetal.text": " +200%% 持续时间\n 25%% 效果强度", + "book.spectrum.guidebook.potion_workshop_reagents.neolith.text": " 给药水添加一种非常奇怪的味道和气味,使其无法辨别.还会将其完全染成黑色", + "book.spectrum.guidebook.potion_workshop_reagents.midnight_chip.text": " +1 效果等级\n +30秒 持续时间\n -2 产量", + "book.spectrum.guidebook.potion_workshop_reagents.moonstruck_nectar.text": " 使药水更加顺滑,从而更快饮用", + "book.spectrum.guidebook.potion_workshop_reagents.bedrock_dust.text": " +50%% 效果强度\n -75%% 持续时间\n -1 产量", + "book.spectrum.guidebook.potion_workshop_reagents.bismuth_flake.text": " +1 正面效果等级\n 将药水染成随机颜色", + "book.spectrum.guidebook.potion_workshop_reagents.raw_malachite.text": " +100%% 持续时间\n 使药水饮用速度变慢", + "book.spectrum.guidebook.potion_workshop_reagents.raw_bloodstone.text": " +100%% 效果强度\n 使药水饮用速度变慢", + "book.spectrum.guidebook.potion_workshop_reagents.prickly_bayleaf.text": " -2 负面效果等级", + "book.spectrum.guidebook.potion_workshop_reagents.jadeite_petals.text": " +120秒 正面效果的持续时间", + "book.spectrum.guidebook.potion_workshop_reagents.fissure_plum.text": " 如果继承,则上一剂药水的主要效果强度和持续时间 +100%%", + "book.spectrum.guidebook.potion_workshop_reagents.bone_ash.text": " 如果继承,则上一剂药水的主要效果强度和持续时间 +100%%", + "book.spectrum.guidebook.potion_workshop_reagents.ash_flakes.text": " -120秒 负面效果的持续时间", + "book.spectrum.guidebook.potion_workshop_reagents.bitter_oils.text": " (几乎)无法祛除效果\n -4 产量", + "book.spectrum.guidebook.potion_workshop_reagents.nectardew_burgeon.text": " +100%% 效果强度\n +100%% 持续时间\n -3 产量\n 使药水具有催眠功效", + "book.spectrum.guidebook.potion_workshop_reagents.nightdew_sprout.text": " +1 效果等级\n +50%% 持续时间\n -1 产量", + "book.spectrum.guidebook.potion_workshop_reagents.fissure_plum.text": " 50%%的几率 +1 持续时间\n 50%%的几率 +1 效果等级\n 50%%的几率 +1 产量\n 对负面效果的属性修正会被反转", + "book.spectrum.guidebook.preenchanted_tools.name": "预附魔工具", "book.spectrum.guidebook.preenchanted_tools.page0.text": "那个愚钝的黑曜石台子真是死活吐不出我想要的好附魔. *是的,我很生气.*\\\n\\\n此外,我还要养牛宰牛获取皮革,或者把村庄的书架洗劫一空才有书够用(难怪那里的居民蠢到被僵尸给吃掉呢).", "book.spectrum.guidebook.preenchanted_tools.page1.text": "既然知道自己想要什么,那么只需借助色彩魔法,就能让我打造出具有特定性质的工具来.\\\n\\\n可惜的是,这样制作而成的工具大多都不耐用.", @@ -5302,7 +5309,7 @@ "book.spectrum.guidebook.rock_candy.page3.title": "宝石糖果", "book.spectrum.guidebook.rock_candy.page3.text": "在液态水晶中溶解[宝石晶粉末](entry://general/gemstone_powder)而不是糖,糖果会呈现出宝石的典型颜色.\\\n\\\n我一直想知道这些味道如何!相比于把它们吸入鼻子,这肯定是更健康的选择.", - "book.spectrum.guidebook.ruin.name": "实验#3:坏灭", + "book.spectrum.guidebook.ruin.name": "实验#3:毁蚀", "book.spectrum.guidebook.ruin.page0.text": "这就是我配方的绝妙之处.一次小小的挫折绝对不能阻止我.\\\n这可能是真正意义上的[#](ff0000)凶残[#]()玩意儿,我可不是为了好玩才这么叫它的.\\\n它凶残到甚至可以摧毁一些我先前认为坚不可摧的材料.", "book.spectrum.guidebook.ruin.page1.text": "有什么东西告诉我,如果我使用不当,我可能真的会毁了这个世界.\\\n这确实是必要的牺牲.", @@ -5391,17 +5398,15 @@ "book.spectrum.guidebook.spawner_creature_change.page1.text": "我是什么样的人?这取决于我的道德观.", "book.spectrum.guidebook.spawner_manipulation.name": "刷怪笼操控", - "book.spectrum.guidebook.spawner_manipulation.page0.text": "有了[共振](entry://enchanting/enchantments/resonance)附魔之后终于让我能完整的把刷怪笼采集下来了!\\\n虽然我还没有弄清楚怎么自己制作这些刷怪笼,但利用[灵魂灌注台](entry://creating_life/spirit_instiller)依然可以随心所欲地操纵刷怪笼的性质以符合我的利益.\\\n*棒极了.*", - "book.spectrum.guidebook.spawner_manipulation.page1.title": "改变生物", - "book.spectrum.guidebook.spawner_manipulation.page1.text": "基于类似[回忆](entry://creating_life/memories)的方式,我可以更改刷怪笼生成的生物类型.", - "book.spectrum.guidebook.spawner_manipulation.page2.title": "生物生成数量", - "book.spectrum.guidebook.spawner_manipulation.page2.text": "增加每一周期生成的生物数量.", - "book.spectrum.guidebook.spawner_manipulation.page3.title": "生物生成延迟", - "book.spectrum.guidebook.spawner_manipulation.page3.text": "缩短生物生成周期的最小和最大延迟.", - "book.spectrum.guidebook.spawner_manipulation.page4.title": "生物生成条件", - "book.spectrum.guidebook.spawner_manipulation.page4.text": "刷怪笼周围生物太多的时候就会停止刷怪.难道是在放我一马不成? *搞得好像我没有能耐似的,无趣.*\\\n这种修改提高了刷怪笼周围所能容纳的生物容量上限.", - "book.spectrum.guidebook.spawner_manipulation.page5.title": "激活范围", - "book.spectrum.guidebook.spawner_manipulation.page5.text": "增加我可以离开刷怪笼的距离,它仍然有效.", + "book.spectrum.guidebook.spawner_manipulation.intro.text": "有了[共振](entry://enchanting/enchantments/resonance)附魔之后终于让我能完整的把刷怪笼采集下来了!\\\n虽然我还没有弄清楚怎么自己制作这些刷怪笼,但利用[灵魂灌注台](entry://creating_life/spirit_instiller)依然可以随心所欲地操纵刷怪笼的性质以符合我的利益.\\\n*泰裤辣!*", + "book.spectrum.guidebook.spawner_manipulation.spawn_count_change.title":"生物生成数量", + "book.spectrum.guidebook.spawner_manipulation.spawn_count_change.text": "增加每一周期生成的生物数量.", + "book.spectrum.guidebook.spawner_manipulation.spawn_delay_change.title": "生物生成延迟", + "book.spectrum.guidebook.spawner_manipulation.spawn_delay_change.text": "缩短生物生成周期的最小和最大延迟。", + "book.spectrum.guidebook.spawner_manipulation.max_nearby_entities_change.title": "生物生成条件", + "book.spectrum.guidebook.spawner_manipulation.max_nearby_entities_change.text": "刷怪笼周围生物太多的时候就会停止刷怪,难道是在放我一马不成? *搞得好像我没有能耐似的,无趣。*\\\n这种修改提高了刷怪笼周围所能容纳的生物容量上限。", + "book.spectrum.guidebook.spawner_manipulation.equired_player_range_change.title": "激活范围", + "book.spectrum.guidebook.spawner_manipulation.equired_player_range_change.text": "增加我可以离开刷怪笼的距离,它仍然有效。", "book.spectrum.guidebook.spirit_instiller.page0.text": "凭借我所掌握的所有知识,我创造了**灵魂灌注台**.我专门设计它来结合两件物品的能量,并借助第三个物品将它们结合在一起.\\\n与其他物品一样,灵魂灌注台也需要基座结构才能正常运作.对着已放置的灵魂灌注台右击来旋转投影.", "book.spectrum.guidebook.spirit_instiller.page1.text": "这是一个近乎灵魂层次的过程,因此得名.", @@ -5430,7 +5435,7 @@ "book.spectrum.guidebook.stargazing.page3.text": "流星产生了宝贵的资源:包括这个稀有的流星碎片、星尘和一大堆其他的稀有材料.\\\n\\\n通过蹲下捡起流星并通过[铁砧将其压碎](entry://general/item_crushing)可以获得双倍的流星碎片,但代价是其他材料会消失.", "book.spectrum.guidebook.stargazing.page4.text": "一种来历不明的粉末,被赋予了星星的灵魂.\\\n\\\n*具有潜在的力量.*", - "book.spectrum.guidebook.steadfast.page0.text": "想想我的日常:手握高精尖附魔装备,结果一不小心释放剑气导致工具掉进了熔岩.在末影人的维度中就更是恐怖,一不小心就连人带工具掉进虚空中.\\\n\\\n有了这种新附魔就可以防止我脑子抽筋时保护我最喜欢的工具(包括被扔到仙人掌上).", + "book.spectrum.guidebook.steadfast.page0.text": "想想我的日常:手握高精尖附魔装备,结果一不小心释放剑弃导致工具掉进了熔岩.在末影人的维度中就更是恐怖,一不小心就连人带工具掉进虚空中.\\\n\\\n有了这种新附魔就可以在我脑子抽筋时保护我最喜欢的工具(包括被扔到仙人掌上).", "book.spectrum.guidebook.steadfast.page1.text": "保护工具处于掉落物时不受破坏,即使是掉进熔岩或掉入虚空.\\\n\\\n最大等级:1\\\n适用于所有工具.", "book.spectrum.guidebook.swiftness.page0.text": "每一级效果[#](449900)都会增加我的攻击速度[#]().", @@ -5575,7 +5580,7 @@ "book.spectrum.guidebook.biomes.page0.text": "我想不到那片区域会是多么荒芜.我的意思是……如果阳光照射不到这些地方,那里面能长出什么呢?阳光和水是生命的基本需求,水可能存在,但至少阳光怎么看都不存在……", "book.spectrum.guidebook.biomes.page1.text": "如果我能反驳自己的说法,我还是挺开心的.", - "book.spectrum.guidebook.chrysocolla.page0.text": "我最近刚发酵好的葡萄酒后劲*有点*太强了.\\\n味道极其苦涩,还略带酸味.\\\n虽然保留了一些曾经类似的特性,但在我看来,这瓶酒更适合用于药物而不是饮用.", + "book.spectrum.guidebook.chrysocolla.page0.text": "我最近刚发酵好的花酒后劲*有点*太强了.\\\n味道极其苦涩,还略带酸味.\\\n虽然保留了一些曾经类似的特性,但在我看来,这瓶酒更适合用于药物而不是饮用.", "book.spectrum.guidebook.creatures.name": "渊深之域中的生物", "book.spectrum.guidebook.creatures.page0.text": "我未曾料到原来在这无尽的黑暗中也有这么多的生物...亦或者说生命的存在.\\\n\\\n我很好奇想看看那里有什么东西在乱窜.", @@ -5681,6 +5686,7 @@ "book.spectrum.guidebook.mod_integration.botania.page20.text": "建造法杖和替换法杖能够从我的黑洞护符中提取方块.", "book.spectrum.guidebook.mod_integration.byg.name": "你将去的生物群系", + "book.spectrum.guidebook.mod_integration.chalk.name": "粉笔", "book.spectrum.guidebook.mod_integration.chalk.page0.text": "一次次的在地底深处迷路,转的我头都快晕了.于是我随身携带了一些[#](bb00bb)粉笔[#](),以便标记回去的路.不幸的是,这些小小的方解石碎片用不了太久就碎了.", "book.spectrum.guidebook.mod_integration.chalk.page1.title": "坚不可摧的粉笔", @@ -5758,15 +5764,44 @@ "book.spectrum.guidebook.mod_integration.hexcasting.page3.text": "我可以使用[融合圣坛](entry://general/fusion_shrine)为[#](bb00bb)紫水晶碎片[#]()充能.", "book.spectrum.guidebook.mod_integration.hexcasting.page4.text": "-+15-120秒持续时间.忽长忽短.\\\n\\\n正如我所料,[#](bb00bb)使用充能紫水晶[#]()作为延长持续时间的试剂,效果要比[#](bb00bb)紫水晶[#]()更强大,但也更不稳定.", + "book.spectrum.guidebook.mod_integration.immersive_weathering.name": "沉浸式风化", + "book.spectrum.guidebook.mod_integration.immersive_weathering.page0.text": "这真的让我沉浸在风化的过程中。", + "book.spectrum.guidebook.mod_integration.immersive_weathering.enchanted_golden_moss.text": "*对苔藓来说既不混沌也不合规*", + "book.spectrum.guidebook.mod_integration.immersive_weathering.charred_wood_resonance.title": "烧焦的木头", + "book.spectrum.guidebook.mod_integration.immersive_weathering.charred_wood_resonance.text": "使用共振附魔挖掘这些在火中剩下来的木制品可以让它们在我的背包里保持阴燃的状态。\\\n\\\n*火 狗: 我我没事 火.jpg*", + "book.spectrum.guidebook.mod_integration.immersive_weathering.sandy_stone_resonance.title": "积沙的石头", + "book.spectrum.guidebook.mod_integration.immersive_weathering.sandy_stone_resonance.text": "和焦木一样,这些多余的沙子似乎也会被保留下来,小众,但很方便!\\\n\\\n*精准采集:那我走?*", + "book.spectrum.guidebook.mod_integration.little_ants.name": "小蚂蚁", "book.spectrum.guidebook.mod_integration.little_ants.page0.text": "这些勤劳的小家伙不断从树上收集叶子.他们的劳动成果体现在他们的产品中.虽然他们主要生产[#](449900)黏土[#](),但可能还有其他的惊喜……\\\n\\\n感谢MastroCaleb的这个伟大模组!", "book.spectrum.guidebook.mod_integration.little_ants.page1.text": "蚂蚁从[#](bb00bb)翡翠花瓣[#]()中生产出了一种几乎像丝绸一样的材料.", "book.spectrum.guidebook.mod_integration.little_ants.page2.text": "我铲起了一个收集过彩色树叶的完整蚁丘,在里面发现了很多[#](bb00bb)染料[#]().", "book.spectrum.guidebook.mod_integration.little_ants.page3.text": "更棒的是,如果我用[#](449900)植本质[#]()贿赂它们,我可以得到纯净的[#](449900)颜料[#]().", + "book.spectrum.guidebook.mod_integration.malum.name": "灵灾", + "book.spectrum.guidebook.mod_integration.malum.page0.text": "我没想到奥术是一个如此......诡秘的研究领域。\\\n\\\n那我们开始吧,希望我能保持理智。", + "book.spectrum.guidebook.mod_integration.malum.scythe_enchants.title": "附魔镰刀", + "book.spectrum.guidebook.mod_integration.malum.scythe_enchants.text": "和其他武器一样,我设计的新魔法也可以加持在镰刀上。不过......有些附魔与镰刀*不兼容*,挺恼火的。\\\n\\\n*手里的镰刀突然开始取消*", + "book.spectrum.guidebook.mod_integration.malum.scythe_incompats.text": "- 即使我为其注入了魔法,紧握镰刀时也很难扔出去\n- 精魂劫掠和想象中一样, 与任何和抢夺冲突的的附魔都不兼容\n- 同样,任何与锋利冲突的东西,也不会喜欢缚灵。", + "book.spectrum.guidebook.mod_integration.malum.void_salts_reagent.text": "- +200%% 持续时间\n- -2 产量", + "book.spectrum.guidebook.mod_integration.malum.crystal_burning.text": "灼烧灵魂的火焰...结晶碎片也一样,能量在余烬中消耗殆尽。", + "book.spectrum.guidebook.mod_integration.malum.silenced.text": "一种强大的反魔法效果,似乎还会阻止我使用墨水", + "book.spectrum.guidebook.mod_integration.more_geodes.name": "更多晶洞", "book.spectrum.guidebook.mod_integration.mythicupgrades.name": "晶洞 Plus", + "book.spectrum.guidebook.mod_integration.neepmeat.name": "NEEPMeat", + "book.spectrum.guidebook.mod_integration.neepmeat.page0.text": "我可不知道要成为屠夫还需要接受机械师培训咧。", + "book.spectrum.guidebook.mod_integration.neepmeat.leaf_crushing.text": "尽管[](item://neepmeat:large_crusher)并不会产出太多颜料,我还是能得到不少树苗的!", + "book.spectrum.guidebook.mod_integration.neepmeat.amaranth_crushing.text": "使用[](item://neepmeat:grinder)或者[](item://neepmeat:large_crusher),我可以从苋菜里轧出更多种子。", + "book.spectrum.guidebook.mod_integration.neepmeat.grinding.text": "部分物品也很适合被研磨。\\\n肯定比用铁砧砸要好。", + "book.spectrum.guidebook.mod_integration.neepmeat.enlightening.text": "你知道蠹虫和末影螨是亲戚关系吗?\\\n我当然不知道.", + "book.spectrum.guidebook.mod_integration.neepmeat.kindling_vivisection.title": "获得更多龙翎", + "book.spectrum.guidebook.mod_integration.neepmeat.kindling_vivisection.text": "...\\\n\\\n\\\n\\\n*但代价是什么呢?*", + "book.spectrum.guidebook.mod_integration.neepmeat.whisper_brass_instilling.text": "我在为材料注入生命这方面积累了很多经验......看来我终于可以更有效地开展这项工作了", + "book.spectrum.guidebook.mod_integration.neepmeat.sedatives.title": "思维解药", + "book.spectrum.guidebook.mod_integration.neepmeat.sedatives.text": "我的学习让我接触到了......对我很不利的恐怖。\\\n\\\n 当我服用这些药物时,幻觉就会消失,我感觉自己至少还是个人。", + "book.spectrum.guidebook.mod_integration.paginatedadvancements.name": "分页进度", "book.spectrum.guidebook.mod_integration.paginatedadvancements.page0.text": "我是一个有风格的进度猎人!\\\n\\\n有了分页进度,光谱世界的进度将使用新的独特的框架.", "book.spectrum.guidebook.mod_integration.paginatedadvancements.page1.title": "里程碑", @@ -5991,7 +6026,7 @@ "advancements.spectrum.get_hit_while_wearing_full_suit_of_gemstone_armor.description": "在穿全套宝石晶盔甲时受击", "advancements.spectrum.collect_mob_head_using_treasure_hunter.title": "摸不着头脑", "advancements.spectrum.collect_mob_head_using_treasure_hunter.description": "使用带有奇珍猎手附魔的武器割下怪物的头", - "advancements.spectrum.build_wither_using_wither_heads.title": "怎么这也行", + "advancements.spectrum.build_wither_using_wither_heads.title": "不,别这样。", "advancements.spectrum.build_wither_using_wither_heads.description": "使用凋灵的头召唤一个凋灵", "advancements.spectrum.create_refined_azurite.title": "梦之蓝", "advancements.spectrum.create_refined_azurite.description": "将石青铸造为锭", @@ -6018,7 +6053,7 @@ "advancements.spectrum.enchant_book.title": "无损压缩", "advancements.spectrum.enchant_book.description": "使用附魔基座从其他附魔书上复制附魔.会很昂贵的", "advancements.spectrum.craft_and_get_25_xp.title": "经验满满艺术家", - "advancements.spectrum.craft_and_get_25_xp.description": "合成一个七彩基座会给予你25经验", + "advancements.spectrum.craft_and_get_25_xp.description": "进行一次产出25点经验的七彩基座合成。", "advancements.spectrum.enter_ender_glass.title": "灵活穿透", "advancements.spectrum.enter_ender_glass.description": "穿过激活的末影玻璃", "advancements.spectrum.create_midnight_aberration.title": "完美的化合物?", @@ -6177,7 +6212,7 @@ "advancements.spectrum.enter_color_mixing_preservation_ruin.description": "进入一个色彩斑斓的远古遗迹", "advancements.spectrum.enter_dike_gate_preservation_ruin.title": "力场堡垒", "advancements.spectrum.enter_dike_gate_preservation_ruin.description": "进入一个受力场保护的远古遗迹", - "advancements.spectrum.enter_wireless_redstone_preservation_ruin.title": "基岩免费了!", + "advancements.spectrum.enter_wireless_redstone_preservation_ruin.title": "基岩的阻值为0", "advancements.spectrum.enter_wireless_redstone_preservation_ruin.description": "进入一个由基岩保护的远古遗迹", "advancements.spectrum.solve_color_mixing_preservation_ruin.title": "五颜六色", "advancements.spectrum.solve_color_mixing_preservation_ruin.description": "你破解了一个由巧妙谜题守护的结构", @@ -6277,7 +6312,7 @@ "advancements.spectrum.dip_something_into_liquid_crystal.title": "晶化蜕变", "advancements.spectrum.dip_something_into_liquid_crystal.description": "有些东西在接触液态水晶时会变成其他东西", "advancements.spectrum.become_enlightened.title": "专业爱猫发帖人士", - "advancements.spectrum.become_enlightened.description": "从每天发猫咪帖子到解开宇宙的奥秘: 你是精英种的精英.你终于搞明白Noaaan的名字里到底有几个A.", + "advancements.spectrum.become_enlightened.description": "从每天发猫咪帖子到解开宇宙的奥秘: 你是精英中的精英.你终于搞明白Noaaan的名字里到底有几个A.", "______special_named_items_and_lore": "特殊物品名称:", @@ -6288,18 +6323,18 @@ "______food_tooltips": "食物提示:", "spectrum.food.withChance": "%s [%d%%概率]", - "spectrum.food.whenEaten": "食用时:", - "spectrum.food.whenDrunk": "喝醉时:", + "spectrum.food.whenEaten": "食用后:", + "spectrum.food.whenDrunk": "饮用后:", "______structure_translations": "结构翻译:", - "structure.spectrum.city_below": "地下之城", + "structure.spectrum.city_below": "地底之城", "structure.spectrum.excavation_site": "挖掘场地", "structure.spectrum.undergrowth_manor": "林下庄园", - "structure.spectrum.forsaken_cathedral": "被遗弃的大教堂", + "structure.spectrum.forsaken_cathedral": "失落的大教堂", "structure.spectrum.lizard_den": "蜥蜴巢穴", "structure.spectrum.pedestal_ruins_deepslate": "深板岩基座废墟", "structure.spectrum.pedestal_ruins_stone": "基座废墟", - "structure.spectrum.preservation_ruins": "被保护的废墟", + "structure.spectrum.preservation_ruins": "被保护的遗迹", "structure.minecraft.ancient_city": "远古城市", "structure.minecraft.bastion_remnant": "堡垒遗迹", @@ -6384,7 +6419,7 @@ "signtext.spectrum.biohazard_ruin.1": "☣", "signtext.spectrum.biohazard_ruin.2": "生物危害", - "signtext.spectrum.biohazard_ruin.3": "废墟", + "signtext.spectrum.biohazard_ruin.3": "毁蚀微生物", "signtext.spectrum.biohazard_ruin.4": "8 格", "______done_until_here": "待办事项:", diff --git a/src/main/resources/data/create/tags/items/blaze_burner_fuel/special.json b/src/main/resources/data/create/tags/items/blaze_burner_fuel/special.json new file mode 100644 index 0000000000..46386c00d8 --- /dev/null +++ b/src/main/resources/data/create/tags/items/blaze_burner_fuel/special.json @@ -0,0 +1,8 @@ +{ + "replace": false, + "values": [ + "create:blaze_cake", + "spectrum:pure_alcohol", + "spectrum:chrysocolla" + ] +} \ No newline at end of file diff --git a/src/main/resources/data/spectrum/advancements/unlocks/equipment/draconic_twinsword.json b/src/main/resources/data/spectrum/advancements/unlocks/equipment/draconic_twinsword.json index 615e23c5ca..c54a8d8aca 100644 --- a/src/main/resources/data/spectrum/advancements/unlocks/equipment/draconic_twinsword.json +++ b/src/main/resources/data/spectrum/advancements/unlocks/equipment/draconic_twinsword.json @@ -9,8 +9,8 @@ "solved_wireless_redstone_preservation_ruin": { "trigger": "revelationary:advancement_gotten", "conditions": { - "advancement_identifier": "spectrum:solve_wireless_redstone_preservation_ruin" + "advancement_identifier": "spectrum:milestones/reveal_blood_orchid_petals" } } } -} \ No newline at end of file +}