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glass arrows pass through water a lot more effortlessly (this time for real)
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‎src/main/java/de/dafuqs/spectrum/entity/entity/GlassArrowEntity.java‎

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -159,7 +159,7 @@ protected void onCollision(HitResult hitResult) {
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*/
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@Override
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protected float getDragInWater() {
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return 0.1F;
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return 0.85F;
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}
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@Override

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