The process function contains more parameters than are specified in the blender_params_auto.py file. This was done to avoid overwhelming you with all the options. The following list contains parameters that I have personally used for other visualizations. If there are other things that you want to visualize, you will need to modify the process.py or render.py script. This workflow is meant to get you started on that.
The default Snakefile currently contains a rule named: create_heightmap_texturemap. Below are the parameters currently being used by the process.py script.
rule create_heightmap_texturemap:
params:
buffer = parameters.buffer,
topo_cmap = parameters.topo_cmap,
background_color = parameters.background_color,
wall_color = parameters.wall_color,
river_color = parameters.river_colorHowever, within process.py, you will see that there are many arguments in the setup_blender_data function. Many of these use a default value unless specified by the user.
If you would like to add one of these parameters, add the parameter to the blender_params_auto.py file (the default workflow) and param_Y = parameters.param_Y to the Snakefile. The parameters file (e.g., blender_params_auto.py) should have the following line added:
param_Y = VALUEand the Snakefile should now look like this:
rule create_heightmap_texturemap:
params:
buffer = parameters.buffer,
topo_cmap = parameters.topo_cmap,
background_color = parameters.background_color,
wall_color = parameters.wall_color,
river_color = parameters.river_color,
param_Y = parameters.param_Ymap_crs: ESPG coordinate reference system to use for the maps- Type: string
- Default:
NULL, gets closest UTM projection
background_color: rgba color of the background- Type: rgba list
- Default:
[0.5, 0.5, 0.5, 1.0]
min_res: the minimum pixel resolution for the height map and texture map- Type: integer
- Default:
2000
mask_boolean: option that masks out all topography outside of the extent shapefile- Type: boolean
- Default:
True
custom_min_dem: lowest value for DEM color map- Type: float
- Default:
NULL, finds minimum based on the DEM
wall_color: rgba color of the wall of the topography- Type: rgba list
- Default:
[0.2, 0.133, 0.0667, 1.0]
wall_thickness: thickness of outline around topography- Type: float
- Default:
1.0 - Note: This is in units of points (1/72 in). The width of the texture map is set to 10 inches.
contour_boolean: option that changes the topography into contours- Type: boolean
- Default:
False
contour_levels: number of contour levels- Type: integer
- Default:
20
convolution_coarsen: coarsens data by this factor- Type: float
- Default:
5.0
convolution_stdddev: standard deviation in grid-lengths for applying the convolution filter- Type: float
- Default:
2.0
river_color: rgba color of the rivers- Type: rgba list
- Default:
[0.1294, 0.2275, 0.3608, 1.0]
river_width: thickness of river lines- Type: float
- Default:
auto, determines this value automatically - Note: This is in units of points (1/72 in). The width of the texture map is set to 10 inches.
ocean_boolean: option that adds for ocean layer at ocean elevation- Type: boolean
- Default:
False - Note: In order to use this option, you need to set the
number_of_layersparameter to1or greater in the blender-parameters (e.g.,blender_params_lake.py). See theSnakefile_lakeworkflow andblender_params_lake.pyas an example. You will also need to setlayers_alphain the blender-parameters to set the alpha value of the ocean in blender.
ocean_elevation: elevation of the ocean layer- Type: float
- Default:
0.0
ocean_color: rgba color of the ocean- Type: list of floats
- Default:
[0.1294, 0.2275, 0.3608, 1.0]
oceanfloor_cmap: matplotlib cmap of the ocean floor- Type: string
- Default:
"Greys"
layers_cmap: list of matplotlib cmaps of each additional layer- Type: list of string
- Example:
["Greys", "viridis"], uses theGreyscolor map for the first additional layer and theviridiscolor map for the second additional layer
layers_vlim: list of two element long lists list of the min and max values for the color maps for each layer- Example:
["NULL", [0.0,1.0]], uses the minimum and maximum of the first additional layer and user-specified minimum value of 0 to maximum value of 1 for the second additional later
- Example:
When adjusting the parameters, you may need to adjust the inputs.
extent_shpfile: path of the extent shapefile- Type: string
- Note: This shapefile can be a HUC boundary, the extent of a bounding box, or can be user-specified.
demfile: path of the DEM raster file- Type: string
- Note: The workflows will download this file for you, but you can supply custom DEMs here as well.
waterbody_shpfile: path of the waterbody shapefile- Type: string
- Note: The example workflow in the default Snakefile uses the NHD waterbodies dataset. You can also create your own.
flowlines_shpfile: path of the flowline shapefile- Type: string
- Note: The example workflow in the default Snakefile uses the NHD flowlines dataset. You can also create your own.
- Type: string
labels_shpfile: path of the labels shapefile- Type: string
- Note: The
Snakefile_globalworkflow shows an example of how to create this shape file.
layerfileslist of paths of the labels shapefile- Type: list of strings
- Note: This is a list of additional layers (elevations) to be renders. For example, if you wanted a snow layer, you would include the elevation of the snow layers surface and set its color to white by using the
Greyscolor map and settinglayer_vlimto[-10000,-9999]to make any positive value is white. This is a little wonky, so you now see why it's experimental.
aerialfiles: list of the paths of the aerial imagery r, g, b bands- Type: list of strings
- Default:
NULL - Note: Manual downloading of aerial imagery required for now.
When adjusting the parameters, you may need to adjust the outputs.
dimensions_file: path to the file containing the length, width, and height of the landscape- Type: string
heightmap_file: path to the image file showing the height map- Type: string
texturemap_file: path to the image file showing the texture map- Type: string
apronmap_file: path to the image file showing the texture map of the background- Type: string
labels_file: path to the labels file with a list of the coordinates and labels- Type: string
heightmap_layerfiles: list of paths to the height maps for the additional layers- Type: list of strings
texturemap_layerfiles: list of paths to the texture maps for the additional layers- Type: list of strings