To speed up execution on real console, we actually need a proper grid. Original game always used 20x20 square, but it may be possible to use a rectangle for a better fit. Collision heatmap samples for various levels: <img width="20" height="20" alt="Image" src="https://github.com/user-attachments/assets/cd0cdbe8-b812-415c-a61c-52fc19794bdd" /> <img width="20" height="20" alt="Image" src="https://github.com/user-attachments/assets/bb07819c-8550-485c-bd4f-d466aba30bf5" /> <img width="20" height="20" alt="Image" src="https://github.com/user-attachments/assets/5f319304-5bcb-4a8a-9cf1-f9d735dc2ec3" /> <img width="20" height="20" alt="Image" src="https://github.com/user-attachments/assets/c30a2069-34f7-4860-b3bd-871cab529217" /> <img width="20" height="20" alt="Image" src="https://github.com/user-attachments/assets/e4240a1f-315a-460f-aa51-429e21511df1" /> <img width="20" height="20" alt="Image" src="https://github.com/user-attachments/assets/ab60b20a-1800-4664-a5c7-9b9cdbe6d26b" /> <img width="20" height="20" alt="Image" src="https://github.com/user-attachments/assets/fb358d28-72b6-4a9d-82ea-ffd7efe9bacc" /> <img width="20" height="20" alt="Image" src="https://github.com/user-attachments/assets/f24d9edd-654e-4d11-a3af-e0c0e819f42b" />