Hi, I realize that this github is not very active, but I thought I would ask anyways. Perhaps someone with more coding skill can offer an explanation and I could compile my own version.
Anyways. In base create, if you use andesite casings on cogs, the top faces of the casings all connect together. I would expect the same behavior of the glass casings, but this doesn't seem to happen. (See screenshots included below). It seems that Crystal Clear treats glass casings without a cog and glass casings with a cog as different, so the textures do not connect.
Version info:
Minecraft Forge 47.4.0
Create 0.5.1.j
Create: Crystal Clear 2.1-Beta
No other mods installed
Steps to reproduce:
- Install Create and Create Crystal Clear.
- Place down two cogs with a gap in between them.
- Place "regular" andesite casings on the cogs and in the block between. Note the textures connect.
- Place glass andesite casings on the cogs and in the block between. Note the textures do NOT connect.
Expected behavior: To maintain parity with Create, textures of encased cogs/shafts/etc should connect with textures of casings without cogs/shafts/etc.


Hi, I realize that this github is not very active, but I thought I would ask anyways. Perhaps someone with more coding skill can offer an explanation and I could compile my own version.
Anyways. In base create, if you use andesite casings on cogs, the top faces of the casings all connect together. I would expect the same behavior of the glass casings, but this doesn't seem to happen. (See screenshots included below). It seems that Crystal Clear treats glass casings without a cog and glass casings with a cog as different, so the textures do not connect.
Version info:
Minecraft Forge 47.4.0
Create 0.5.1.j
Create: Crystal Clear 2.1-Beta
No other mods installed
Steps to reproduce:
Expected behavior: To maintain parity with Create, textures of encased cogs/shafts/etc should connect with textures of casings without cogs/shafts/etc.