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I don't see Colossal Chests being mentioned in the crashlog.
The crash seems to be caused by xxrexraptorxx.additionalstructures.utils.Events.onClientTick.
I recommend reporting to this mod's issue tracker first, and optionally link back to this issue.
Happy to make changes on my end if needed.
Issue type:
Short description:
When loading Colossal Chests and Every Compat together on 1.21.1 (neoforge), the game crashes repeatedly on my modpack.
Steps to reproduce the problem:
Expected behaviour:
I expected no conflict between Every Compat and Colossal Chests.
Note: This only happened with my modpack, not when I tested the mods by themselves.
Versions:
Log file:
https://mclo.gs/HCGImrw
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