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CHANGELOG.md

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Changelog

Unreleased

  • Add bevy_flair stylesheets
  • Add bevy-inspector-egui
  • Update state management to use bevy State instead of a custom StateMachine
  • Add renet_visualizer to visualize network traffic on the server
  • Refactor shared code into lib namespace
  • Drop lib:: prefix
  • Increase world size
  • Fix issue where chunks were only serialized on the client
  • Add feature flags for debug rendering

0.1.1

  • Upgrade to Bevy 0.15.2
  • Fix collisions
  • Add wireframe rendering feature flag
  • Improve player sync system flakiness
  • Add prompt to chat

0.1.0

  • Initial release
  • Basic terrain generation
  • Basic client/server networking
  • Player controller
  • Raycasting
  • Setup Bevy project
  • Setup GitHub CI