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StoryboardCanvasHost.cs
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using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using static System.Windows.Controls.Canvas;
namespace OSharp.Animation.WPF
{
public class StoryboardCanvasHost : IDisposable
{
internal static readonly Dictionary<ImageSource, Brush> BrushCache = new Dictionary<ImageSource, Brush>();
internal readonly Canvas Canvas;
protected readonly List<ImageObject> EleList = new List<ImageObject>();
public StoryboardCanvasHost(Canvas canvas)
{
Canvas = canvas;
}
public virtual ImageObject CreateElement(Image ui,
Origin<double> origin,
double width,
double height,
int zIndex,
double defaultX = 320,
double defaultY = 240)
{
//Canvas.Children.Add(ui);
Panel.SetZIndex(ui, zIndex);
var ele = new ImageObject(ui, width, height, origin, defaultX, defaultY)
{
Host = this
};
//ele.Storyboard.Completed += (sender, e) => { Canvas.Children.Remove(ui); };
EleList.Add(ele);
return ele;
}
public virtual void PlayWhole()
{
var list = EleList.OrderBy(k => k.MinTime).ToList();
var sw = Stopwatch.StartNew();
Task.Run(() =>
{
var index = 0;
while (index < list.Count)
{
while (sw.ElapsedMilliseconds < list[index].MinTime)
{
Thread.Sleep(1);
}
var index1 = index;
Application.Current?.Dispatcher?.BeginInvoke(new System.Action(() =>
{
list[index1].BeginAnimation();
}));
index++;
}
});
}
public StoryboardGroup CreateStoryboardGroup()
{
return new StoryboardGroup(Canvas);
}
public void Dispose()
{
Canvas.Children.Clear();
foreach (var imageObject in EleList)
{
imageObject?.Dispose();
}
BrushCache.Clear();
}
}
public class StoryboardGroup : StoryboardCanvasHost
{
public System.Windows.Media.Animation.Storyboard Storyboard;
public StoryboardGroup(Canvas canvas) : base(canvas)
{
Storyboard = new System.Windows.Media.Animation.Storyboard();
}
public override ImageObject CreateElement(Image ui,
Origin<double> origin,
double width,
double height,
int zIndex,
double defaultX = 320,
double defaultY = 240)
{
Panel.SetZIndex(ui, zIndex);
//Canvas.Children.Add(ui);
var ele = new ImageObject(ui, width, height, origin, defaultX, defaultY, Storyboard)
{
Host = this
};
EleList.Add(ele);
//Storyboard.Completed += (sender, e) => { ele.ClearObj(); };
return ele;
}
public override void PlayWhole()
{
//Canvas.Children.Clear();
Storyboard.Begin();
var list = EleList.OrderBy(k => k.MinTime).ToList();
var sw = Stopwatch.StartNew();
Task.Run(() =>
{
var index = 0;
while (index < list.Count)
{
while (sw.ElapsedMilliseconds < list[index].MinTime)
{
Thread.Sleep(1);
}
var index1 = index;
Application.Current?.Dispatcher?.BeginInvoke(new System.Action(() =>
{
list[index1].AddToCanvas();
Storyboard.Completed += (sender, e) => { list[index1].ClearObj(); };
//list[index1].BeginAnimation();
}));
index++;
}
});
}
}
}