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Hi! I have been working on a project in Source Code, and after adding in shaders, I got the following error upon compiling: This error occurs with the other shaders as well. But if I remove the shaders from funkin/backend/shaders then it works fine. If I change or remove If anyone knows how to fix this and explain what am I doing wrong here (to avoid it happening again), please respond! Below is the code for the beforementioned shader, if that helps: Note: Almost all of these shaders were originally from psych, I just ported them to CE because I moved the project from Psych to CE, as Psych didn't have the features requred for the project. Not sure if this helps, but wrote it down regardless as additional information. The first half of the shader code:The second half of the shader code: |
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Solved: turns out I forgot to change the 'BlurShader' after the class in another shader. |
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Solved: turns out I forgot to change the 'BlurShader' after the class in another shader.