Releases: CesiumGS/cesium
Releases · CesiumGS/cesium
CesiumJS 1.47
1.47 2018-07-02
Highlights include:
- Added support for polylines on terrain #6689 #6615
- Added
heightReferenceandextrudedHeightReferenceproperties toCorridorGraphics,EllipseGraphics,PolygonGraphicsandRectangleGraphics. #6717 PostProcessStagehas aselectedproperty which is an array of primitives used for selectively applying a post-process stage. #6476
See the change log for the complete list of changes.
CesiumJS 1.46
1.46 2018-06-01
Highlights include:
- Added support for materials on terrain entities (entities with unspecified
height) andGroundPrimitives. #6393 - Added a post-processing framework. #5615
- Added
zIndexfor ground geometry, including corridor, ellipse, polygon and rectangle entities. #6362
See the change log for the complete list of changes.
CesiumJS 1.45
1.45 2018-05-01
Highlights Include:
- We've launched Cesium ion! Read all about it in our blog post.
- Cesium now uses ion services by default for base imagery, terrain, and geocoding. A demo key is provided, but to use them in your own apps you must sign up for a free ion Commmunity account.
- Cesium now uses a logarithmic depth buffer, which reduces CPU overhead, decreases the number of draw calls, and removes multi-frustum artifacts. #5851
- Numerous glTF improvements in visual quality and loading performance.
- Fix flicker when adding, removing, or modifying entities. #3945
See the change log for the complete list of changes.
CesiumJS 1.44
1.44 - 2018-04-02
Highlights Include:
- Added a new Sandcastle label,
New in X.Xwhich will include all new Sandcastle demos added for the current release. #6384 - Added support for glTF models with Draco geometry compression. #5120
- Added support for ordering in
DataSourceCollection. #6316
See the change log for the complete list of changes.
CesiumJS 1.43
1.43 - 2018-03-01
Highlights Include:
- Say hello to Cesium ion
- Cesium, the JavaScript library, is now officially renamed to CesiumJS (no code changes required)
- The STK World Terrain tileset is deprecated and will be available until September 1, 2018. Check out the new high-resolution Cesium World Terrain
- Added new
Ion,IonResource, andIonImageryProviderobjects for loading data hosted on Cesium ion. - Added
createWorldTerrainhelper function for easily constructing the new Cesium World Terrain. - Fixed bug where KmlDataSource did not use Ellipsoid to convert coordinates. Use
options.ellipsoidto pass the ellipsoid to KmlDataSource constructors / loaders. #6176 - Fixed bug where 3D Tiles Point Clouds would fail in Internet Explorer. #6220
- Fixed issue where
CESIUM_BASE_URLwouldn't work without a trailing/. #6225
Cesium 1.42
Highlights include:
- Added optional mode to reduce CPU usage. See Improving Performance with Explicit Rendering. (#6115)
- Major refactor of URL handling. All classes that take a url parameter, can now take a Resource or a String. This includes all imagery providers, all terrain providers,
Cesium3DTileset,KMLDataSource,CZMLDataSource,GeoJsonDataSource,Model, andBillboard.
See the change log for the complete list of changes.
Cesium 1.41
Highlights include:
- Added clipping planes to the globe, 3D tilesets, and glTF models.
See the change log for the complete list of changes.
Cesium 1.40
Highlights include:
- Support for Globe materials for shading such as height- or slope-based color ramps.
- CZML improvements.
- Numerous KML big fixes.
See the change log for a full list of changes.
Cesium 1.39
1.39 - 2017-11-01
Highlights include:
- Cesium now officially supports webpack. See our Integrating Cesium and webpack blog post for more details.
- Added support for right-to-left language detection in labels, currently Hebrew and Arabic are supported. To enable it, set
Cesium.Label.enableRightToLeftDetection = trueat the start of your application. #5771 - Numerous KML bugfixes and improvements
See the change log for a full list of changes
Cesium 1.38
1.38 - 2017-10-02
Highlights include:
- Added support in CZML for expressing
orientationas the velocity vector of an entity, usingvelocityReferencesyntax. #5807 - Fixed issue in Internet Explorer and Edge with loading unicode strings in typed arrays that impacted 3D Tiles Batch Table values.
- Zoom now maintains camera heading, pitch, and roll. #4639
- Fixed a tileset traversal bug when the
skipLevelOfDetailoptimization is off. #5869
See the change log for a full list of changes