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Bump version number, fix up CHANGES.
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CHANGES.md

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@@ -7,17 +7,21 @@ Beta Releases
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### b24 - 2014-01-06
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* Breaking changes:
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* Added `allowTextureFilterAnisotropic` (default: `true`) and `failIfMajorPerformanceCaveat` (default: `true`) properties to the `contextOption` property passed to `Viewer`, `CesiumWidget`, and `Scene` constructors and moved the existing properties to a new `webgl` sub-property. For example, code that looked like:
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* Added `allowTextureFilterAnisotropic` (default: `true`) and `failIfMajorPerformanceCaveat` (default: `true`) properties to the `contextOptions` property passed to `Viewer`, `CesiumWidget`, and `Scene` constructors and moved the existing properties to a new `webgl` sub-property. For example, code that looked like:
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var viewer = new Viewer('cesiumContainer', {
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alpha : true
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contextOptions : {
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alpha : true
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}
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});
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should now look like:
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var viewer = new Viewer('cesiumContainer', {
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webgl : {
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alpha : true
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contextOptions : {
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webgl : {
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alpha : true
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}
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}
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});
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* The read-only `Cartesian3` objects must now be cloned to camera properties instead of assigned. For example, code that looked like:
@@ -34,13 +38,13 @@ Beta Releases
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* Removed prototype version of `BoundingSphere.transform`
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* `Matrix4.multiplyByPoint` now returns a `Cartesian3` instead of a `Cartesian4`
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* The minified, combined `Cesium.js` file now omits certain `DeveloperError` checks, to increase performance and reduce file size. When developing your application, we recommend using the unminified version locally for early error detection, then deploying the minified version to production.
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* Fixed disabling `CentralBody.enableLighting`.
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* Fixed `Geocoder` flights when following an object.
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* The `Viewer` widget now clears `Geocoder` input when the user clicks the home button.
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* The `Geocoder` input type has been changed to `search`, which improves usability (particularly on mobile devices). There were also some other minor styling improvements.
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* Added `CentralBody.maximumScreenSpaceError`.
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* Added `translateEventTypes`, `zoomEventTypes`, `rotateEventTypes`, `tiltEventTypes`, and `lookEventTypes` properties to `ScreenSpaceCameraController` to change the default mouse inputs.
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* Added `Billboard.setPixelOffsetScaleByDistance`, `Label.setPixelOffsetScaleByDistance`, `DynamicBillboard.pixelOffsetScaleByDistance`, and `DynamicLabel.pixelOffsetScaleByDistance` to control minimum/maximum pixelOffset scaling based on camera distance.
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* The `Viewer` widget now clears `Geocoder` input when the user clicks the home button.
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* The `Geocoder` input type has been changed to `search`, which improves usability (particularly on mobile devices). There were also some other minor styling improvements.
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* Fixed disabling `CentralBody.enableLighting`.
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* Fixed geocoder flights when following an object.
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* Added `BoundingSphere.transformsWithoutScale`
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* Added `fromArray` function to `Matrix2`, `Matrix3` and `Matrix4`
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* Added `Matrix4.multiplyTransformation`, `Matrix4.multiplyByPointAsVector`

build.xml

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<!-- Inputs -->
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<!-- this version should be set to the upcoming version, so it can be tagged without requiring a bump first -->
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<property name="version" value="b23" />
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<property name="version" value="b24" />
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<property name="sourceDirectory" location="Source" />
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<property name="shadersDirectory" location="${sourceDirectory}/Shaders" />
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<property name="examplesDirectory" location="Examples" />

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