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Retina / high resolution display support #283

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kbirk opened this issue Feb 16, 2017 · 1 comment
Open

Retina / high resolution display support #283

kbirk opened this issue Feb 16, 2017 · 1 comment

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@kbirk
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kbirk commented Feb 16, 2017

Has anyone looked into adding support to render at native resolutions on retina / hi res displays?

Usually it amounts to multiplying the canvas.width and canvas.height by window.devicePixelRatio and scaling any rendered shape dimensions bywindow.devicePixelRatio.

@rochoa
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rochoa commented Mar 2, 2017

Hello, @kbirk 👋 .

There is some initial work done in #260. The initial changes are far from perfect as they only cover the tile size problem.

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