Description
The String class is running into issues with memory corruption on Windows. When the string exceeds a certain number of characters it moves to be allocated on the heap. When this occurs, a memory corruption error occurs and the memory is lost. This seems to be due to memory allocation differences between Unix and Windows.
Reproduction Steps
- Run the Gameapp on Windows in editor mode (using the --editor flag).
- Open the console and start typing. When the string length exceeds a certain number it'll disappear and produce a randomised string.
Technical Details
- OS Version: windows-latest
- Project Version: latest
Additional Comments