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chore: reimported all ldtk assets #154

chore: reimported all ldtk assets

chore: reimported all ldtk assets #154

Triggered via push December 9, 2025 12:47
Status Failure
Total duration 3m 55s
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Matrix: build
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8 errors and 11 warnings
Build-StandaloneWindows-2020.3.48f1
Build failed with exit code 1
Build-StandaloneWindows-2019.3.15f1
Build failed with exit code 1
Build-StandaloneWindows-2019.4.40f1
Build failed with exit code 133
Build-StandaloneWindows-2021.3.45f1
Build failed with exit code 1
Build-StandaloneWindows-6000.0.23f1
Build failed with exit code 1
Build-StandaloneWindows-2022.3.43f1
Build failed with exit code 1
Build-WebGL-6000.0.23f1
Build failed with exit code 125
Build-WebGL-2019.3.15f1
Build failed with exit code 1
Build-StandaloneWindows-2020.3.48f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build-StandaloneWindows-2019.3.15f1
Activation failed, attempting retry #1
Build-StandaloneWindows-2019.3.15f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build-StandaloneWindows-2019.4.40f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build-StandaloneWindows-2021.3.45f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build-StandaloneWindows-6000.0.23f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build-StandaloneWindows-2022.3.43f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build-WebGL-6000.0.23f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build-WebGL-2019.3.15f1
Activation failed, attempting retry #2
Build-WebGL-2019.3.15f1
Activation failed, attempting retry #1
Build-WebGL-2019.3.15f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.