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Actual Suggestions #32
Description
REDUCE BUTTON MAPPING:
I find the idea of having both battle controls and menu controls a bit overwhelming, i think only a singular buttoN scheme to do both a bit to be better.
DISABLE INTRO/OUTRO SKIPPING:
Implement a native way to prevent players from skipping intros or outros of characters in a match.
PALETTE PREVIEW:
Add an way to display a preview of a characters palette in real time when moving around the selection.
DAMAGE DISPLAY:
An option to show or not a character's damage output in any gamemode.
MORE TRAINING OPTIONS:
Additional options for dummy controls in the training menu, things like dummy distance and button mashing, so the player can select the dummy to always stay close to the player's character instead of manually moving it.